+Archer4 Posted May 3, 2007 Share Posted May 3, 2007 With discussion of the UK's projected cache growth - if you want a foretaste then try Pieman's phenomenal The Cache Death of the UK which has got 10000, yup that was ten thousand, different ways through the 4 stages you do out of the 202 physical stages. I wonder what the MM track of a maintenance visit looks like Must be the only cache where the difficulty/terrain rating is higher for the setter than the finder! Anyone know one multi with more than (or anything like!) 202 containers...? Respect!! Quote Link to comment
Deceangi Posted May 3, 2007 Share Posted May 3, 2007 My brain still hurts from reviewing all the waypoints for it and I'm still waiting for the Lorry load of cases of a certain drink I was promised for reviewing it in one go Quote Link to comment
+Jaz666 Posted May 4, 2007 Share Posted May 4, 2007 Lets have a think about this one. The 0.1 rule should apply to Stages of a Multicache. Lets assume the 202 stages are placed in a square formation, which should be roughly 15x15 stages. This means the grid should cover an area of 1.5 square miles - technically I suppose this could be done, but as there are 3 caches within this distance, coupled with the photo on one of the logs, I suspect all might not be as it seems Quote Link to comment
+HazelS Posted May 4, 2007 Share Posted May 4, 2007 ahh yes - but you don't need to find ALL the stages! Quote Link to comment
Deceangi Posted May 4, 2007 Share Posted May 4, 2007 Lets have a think about this one. The 0.1 rule should apply to Stages of a Multicache. Lets assume the 202 stages are placed in a square formation, which should be roughly 15x15 stages. This means the grid should cover an area of 1.5 square miles - technically I suppose this could be done, but as there are 3 caches within this distance, coupled with the photo on one of the logs, I suspect all might not be as it seems Nope the proximity rule does not apply to stages within a Multi/Puzzle cache. Only to Physical waypoints of separate caches. The stages could be 8ft/2.4m away from each other [and no that's not a hint just an example ]. Only the cache owner and Reviewers Know the actual distances between all the stages Quote Link to comment
+rutson Posted May 4, 2007 Share Posted May 4, 2007 Now I'm confused... From the guidelines: The cache saturation guideline applies to all physical stages of multicaches Quote Link to comment
+Pieman Posted May 4, 2007 Share Posted May 4, 2007 Now I'm confused... From the guidelines: The cache saturation guideline applies to all physical stages of multicaches Please don't make me relocate the caches!!!! I've still got sore fingers from submitting the additional waypoints. Quote Link to comment
Deceangi Posted May 4, 2007 Share Posted May 4, 2007 Now I'm confused... From the guidelines: The cache saturation guideline applies to all physical stages of multicaches Which goes on to state The guideline does NOT apply to event caches, earthcaches, grandfathered virtual and webcam caches, stages of multicaches or puzzle caches entered as “question to answer” or “reference point,” or to any “bogus” posted coordinates for a puzzle cache. Within a single multicache or mystery/puzzle cache, there is no minimum required distance between waypoints. Notice I stated Nope the proximity rule does not apply to stages within a Multi/Puzzle cache. Only to Physical waypoints of separate caches. Which was an reply to Jaz666 who commented The 0.1 rule should apply to Stages of a Multicache. Lets assume the 202 stages are placed in a square formation, which should be roughly 15x15 stages. This means the grid should cover an area of 1.5 square miles - technically I suppose this could be done, but as there are 3 caches within this distance, coupled with the photo on one of the logs, I suspect all might not be as it seems tongue.gif tongue.gif tongue.gif Making a assumption that stages of a Multi/Puzzle have to be 528ft/161m apart The cache saturation guideline applies to all physical stages of multicaches is in reference to physical sages of Multi/Puzzle caches and waypoints of separate caches, and not stages within a Multi/Puzzle cache. That there is no proximity issues for stages within Multi/Puzzle caches [meaning they could be 1ft/30cm apart] has always been the case. Please don't make me relocate the caches!!!! I've still got sore fingers from submitting the additional waypoints. ohh.gif If you think I'm going to work through all those stages performing proximity checks again think again Quote Link to comment
+Alibags Posted May 4, 2007 Share Posted May 4, 2007 Excellent! that's one park in the NW now blocked for power trails... (stir stir stir) Quote Link to comment
+mongoose39uk Posted May 4, 2007 Share Posted May 4, 2007 Still plenty of room for another power rail there. What with all those imaginary stages and a bit of imagination. Quote Link to comment
+purple_pineapple Posted May 4, 2007 Share Posted May 4, 2007 Now I'm confused... From the guidelines: The cache saturation guideline applies to all physical stages of multicaches Which goes on to state The guideline does NOT apply to event caches, earthcaches, grandfathered virtual and webcam caches, stages of multicaches or puzzle caches entered as “question to answer” or “reference point,” or to any “bogus” posted coordinates for a puzzle cache. Within a single multicache or mystery/puzzle cache, there is no minimum required distance between waypoints. Notice I stated Nope the proximity rule does not apply to stages within a Multi/Puzzle cache. Only to Physical waypoints of separate caches. Which was an reply to Jaz666 who commented The 0.1 rule should apply to Stages of a Multicache. Lets assume the 202 stages are placed in a square formation, which should be roughly 15x15 stages. This means the grid should cover an area of 1.5 square miles - technically I suppose this could be done, but as there are 3 caches within this distance, coupled with the photo on one of the logs, I suspect all might not be as it seems tongue.gif tongue.gif tongue.gif Making a assumption that stages of a Multi/Puzzle have to be 528ft/161m apart The cache saturation guideline applies to all physical stages of multicaches is in reference to physical sages of Multi/Puzzle caches and waypoints of separate caches, and not stages within a Multi/Puzzle cache. That there is no proximity issues for stages within Multi/Puzzle caches [meaning they could be 1ft/30cm apart] has always been the case. Please don't make me relocate the caches!!!! I've still got sore fingers from submitting the additional waypoints. ohh.gif If you think I'm going to work through all those stages performing proximity checks again think again well explained Deci! I'd never realised that, and I bet I'm not the only one who's learnt something here... Quote Link to comment
quimbly Posted May 6, 2007 Share Posted May 6, 2007 I wish to thank Archer4 for alerting me to this cache. Took me the whole weekend to do! Very rewarding though, and a beautiful area. quimbly Quote Link to comment
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