+Keiko's buddies Posted May 30, 2006 Posted May 30, 2006 I need an opinion regarding a cache idea and it's acceptability. I would like to hide 6 microcaches that would be normal in every way. They would also include a single digit number. These numbers would be the last three digits of the Northing and Westing coordinates of a 7th and Regular cache. All 7 would be logable. The 7th cache however could not be found without finding the 6 micros. The position of this 7th cache would be given to the aprover of course. Any comments? Quote
+Treasure Hunting Family Posted May 30, 2006 Posted May 30, 2006 I think it sounds like a fun idea. I would try to hunt it. A few things similar have been done around here. We have a cache right away that I can think of that has 2 travel bugs with the cords on them. You have to find them to know where to hunt the cache. Good Luck. Quote
+Lasagna Posted May 30, 2006 Posted May 30, 2006 We have a Solar System series here that's sort of like what you describe ... 9 individual unrelated caches (or than that they are named after each of the planets) which each contain a number and a log sheet. After retrieving all 9 caches, you use the numbers to calculate the coordinates for a 10th cache listed as a "puzzle" cache. I would think you'd have a better chance of succeeding if you had some kind of theme tying them all together vs just putting out six micros for the sake of completely covering an area. In the case of the planets cache, the hider actually used relative distances between the planets in determining placement ... which made fetching Pluto a two hour drive from the Sun! Quote
+The Leprechauns Posted May 30, 2006 Posted May 30, 2006 You describe a fairly common setup for a "series" of caches. Go for it. But be sure that each cache stands on its own merits. Put them at independent locations you want people to visit. If you plunk down the six micros spaced 600 feet apart along the same trail, then that's a multicache and your cache reviewer may ask you to combine them into a single multicache. Quote
+webscouter. Posted May 30, 2006 Posted May 30, 2006 Also you might consider making the 3 digits the last digit of the minutes and the first two of the decimal minutes. Using the last three would preclude people from having to find two of the caches. Quote
+TeamGuisinger Posted May 30, 2006 Posted May 30, 2006 WC#1 Still Waters is the first in a series like you describe. The first three caches give you portions of the final coordinates. The fourth and final is listed as a puzzle cache, but you must find the first three to get it's location. I think it's a great way to entice people in to doing multis, Go For It! Quote
where the wild things are Posted May 30, 2006 Posted May 30, 2006 Hey Keikos! How's it going? Sounds a bit like Coast2Coasts Stanley cup series. (which I have yet to finish up ) Any cache by you is going to be good...just try to make sure they don't get 'found' by hunters, bears or ravens! Quote
+Renegade Knight Posted May 31, 2006 Posted May 31, 2006 You describe a fairly common setup for a "series" of caches. Go for it. But be sure that each cache stands on its own merits. Put them at independent locations you want people to visit. If you plunk down the six micros spaced 600 feet apart along the same trail, then that's a multicache and your cache reviewer may ask you to combine them into a single multicache. Why does Groundspeak dictate what kind of caches owners need to hide? A multi cache is a specific set up requring specific work to be done by the owner which is different than a cache series that happens to be linear. Forcing the cache to be of a certain type, and style of hide is not the business this site should be in. Groundspeak is not the cache owner. They only review caches and publish listings. If they want to take over owner responsiblities and the associated liabilities they could I guess stay in the business of dictating hide types. To the OP. The 7th cache could be a multi, or it could be a puzzle cache depending on how you set up the cache. The other 6 could stand alone. Quote
+Kealia Posted May 31, 2006 Posted May 31, 2006 We have a Solar System series here that's sort of like what you describe ... 9 individual unrelated caches (or than that they are named after each of the planets) which each contain a number and a log sheet. After retrieving all 9 caches, you use the numbers to calculate the coordinates for a 10th cache listed as a "puzzle" cache. I would think you'd have a better chance of succeeding if you had some kind of theme tying them all together vs just putting out six micros for the sake of completely covering an area. In the case of the planets cache, the hider actually used relative distances between the planets in determining placement ... which made fetching Pluto a two hour drive from the Sun! Ditto. A theme might make it more interesting. (We have a Solar System series out here, too!) Quote
+The Jester Posted May 31, 2006 Posted May 31, 2006 There's a guy around here who has two such series - The Gang of Ten and (just starting) A Baker's Dozen. Some of the caches are micro, some are regular. There is a mix of puzzle, multi & trad hides. While a theme would be nice, if you can't think of one I wouldn't sweat it. Just place good caches and have fun! Quote
+halffast Posted May 31, 2006 Posted May 31, 2006 Yep it sounds like a series.I have had one set up along a 30 mile section of hwy.Its called Tiger Clue.Tiger is the name of the hwy.You have to find 11 reg. caches and each has a letter=number.After finding all you have the coords to a final puzzle cache.I have just started another on called Cabin Fever.1 cache for each letter of the alphabet.Each cache is a reg. cache and each has a number to keep track of.After finding all the caches you have to add all the numbers to get the coords to a final puzzle cache.All 27 are at old remanents of cabins in the forest. Quote
+Confucius' Cat Posted May 31, 2006 Posted May 31, 2006 been done many times. Nothing wrong with it as long as all the micros meet guidelines. I even considered doing it with already existing caches and nothing in the existing caches that would tip off anyone what the number is for. it would be known only to the people looking for the master (puzzle) cache. I got permission from the owners of the existing caches, but in my case, I reconsidered because the potential driving distance would be too great IMO for many cahers to want to do it (about 100 miles or more depending on route). On the same note, one of my early FTF's was on a 4 part micro in the woods where I went back and forth between two parks 4 times. The zigzagging was a little disconcerting. the owner changed the order after my find so people wouldn't need to drive so much. Might be a REAL concern with current gas prices. Quote
+The Jester Posted June 1, 2006 Posted June 1, 2006 Yep it sounds like a series.I have had one set up along a 30 mile section of hwy.Its called Tiger Clue.Tiger is the name of the hwy.You have to find 11 reg. caches and each has a letter=number.After finding all you have the coords to a final puzzle cache.I have just started another on called Cabin Fever.1 cache for each letter of the alphabet.Each cache is a reg. cache and each has a number to keep track of.After finding all the caches you have to add all the numbers to get the coords to a final puzzle cache.All 27 are at old remanents of cabins in the forest. I'm planning to do that series when I get up to that corner of the state! Don't know if I'll have time for the cabins. Quote
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