+benh57 Posted February 26, 2008 Share Posted February 26, 2008 Since Wherigo builder is just a .NET assembly, it actually runs on Mac OS X using mono. However, it gives an error immediately since it is looking for some windows-specific paths, so it is not actually usable. If Groundspeak are interested, you could get it running under the windows build of Mono: http://www.mono-project.com/Main_Page then it would run identically on mac. it would be pretty cool to have it cross platform! -Ben Quote Link to comment
SeanMcTex Posted March 7, 2008 Share Posted March 7, 2008 I'll add another vote for this -- I'd be very interested in seeing the authoring tools on Mac and Linux. Shouldn't be too much effort, thanks to the Mono folks. (I hadn't heard of that project before, btw -- very nifty!) Quote Link to comment
+anke+chris Posted March 17, 2008 Share Posted March 17, 2008 Next vote for Linux / other OS-Support than MS-Windows. Greetings Anke and Chris Quote Link to comment
+Team Tremblay Posted July 2, 2008 Share Posted July 2, 2008 Sign me up for a Mac OS X version! My hand is up. Quote Link to comment
+The Hawks Posted September 15, 2008 Share Posted September 15, 2008 Compatibility with Mono sounds great, I was just wondering whether I should ask for a native Linux version. Opt-in! Quote Link to comment
+WVKiwi Posted November 2, 2008 Share Posted November 2, 2008 A Mac friendly version would be very nice! Quote Link to comment
+timpuri Posted August 16, 2009 Share Posted August 16, 2009 Vote for OS X & Linux version! Quote Link to comment
matejcik Posted August 17, 2009 Share Posted August 17, 2009 not interested folks, when Earwigo is ready, you'll forget about linux/mac versions of the official Builder ;e) Quote Link to comment
+sTeamTraen Posted August 17, 2009 Share Posted August 17, 2009 folks, when Earwigo is ready, you'll forget about linux/mac versions of the official Builder ;e) How will I know when it's ready? By the way, I released v0.1 of the functionality to import an existing Lua file today. Once that's debugged (that would be... everybody else's job, bwahahaha), it should provide a migration path for existing cartridges. Quote Link to comment
+erik2d2 Posted April 28, 2011 Share Posted April 28, 2011 Yes! Folks at Groundspeak: please make the builder cross-platform. Shouldn't be too much effort with mono. When the builder runs on mac, I'll start with Wherigo. Quote Link to comment
+sTeamTraen Posted April 28, 2011 Share Posted April 28, 2011 Yes! Folks at Groundspeak: please make the builder cross-platform. Shouldn't be too much effort with mono.When the builder runs on mac, I'll start with Wherigo. You can start today with Earwigo - see its pinned post elsewhere in this forum. It will also let you work on the same cartridge during a quiet moment on your Windows PC at work. Quote Link to comment
+Team Peredox Posted August 11, 2011 Share Posted August 11, 2011 Earwigo is a great program with fantastic (if unfinished) documentation, but you still need Windows to run the emulator to test your cart. This defeats the purpose for someone like me who wants to just use Mac OS (without resorting to bootcamp or parallels). Quote Link to comment
+sTeamTraen Posted August 11, 2011 Share Posted August 11, 2011 I think I heard rumours of a Java-based emulator being in the works. Or, maybe someone can adapt OpenWiG/WhereYouGo to allow you to move the player by hand. <whistles in the hope that matejcik will show up> For local testing with an Earwigo-built cartridge you can use the alternate start point or Play Anywhere, but you do still have to pick up a device and walk outside, which for a long debugging session can be many kilometres. Quote Link to comment
matejcik Posted August 14, 2011 Share Posted August 14, 2011 Well there's OpenWIG for desktop, which is very functional and very available for download from openwig.googlecode.com But to use it as an emulator, one has to jump through some hoops - either tediously enter coordinates by hand, or use a simulated GPS source linked to a map. (after all, DesktopWIG is supposed to be an actual player for people with smartbooks, so turning it into an emulator would basically make it an instant cheating device.) there were talks with YourSelf (URWIGO's creator) of integrating desktopwig as an emulator into it, but that effort is somewhat stalled now. i guess i wouldn't be conceptually against building some kind of map source directly into desktopwig, but then i'd have to modify it so that it can't pass the emulator tests, which would entail learning about how those work, etc .e) Quote Link to comment
+sTeamTraen Posted August 15, 2011 Share Posted August 15, 2011 i guess i wouldn't be conceptually against building some kind of map source directly into desktopwig, but then i'd have to modify it so that it can't pass the emulator tests, which would entail learning about how those work, etc .e) If you can give me the DeviceID string, I can make Earwigo's no-emulator compatible with it. It could probably just about be made to work with existing no-emulator cartridges too. Quote Link to comment
+geocachescout317 Posted August 17, 2011 Share Posted August 17, 2011 I recently completed my first Wherigo cache and it was so fun that i decided to build my own- problem is, I've tried everything and the builder won't work on my MAC OS X. HELP! Quote Link to comment
Cpt.Mike Posted August 17, 2011 Share Posted August 17, 2011 I absolutely vote for MAC and LINUX...Geocaching includes the whole WORLD why should we exclude a particular OS... Quote Link to comment
+sTeamTraen Posted August 18, 2011 Share Posted August 18, 2011 (edited) I recently completed my first Wherigo cache and it was so fun that i decided to build my own- problem is, I've tried everything and the builder won't work on my MAC OS X. HELP! See the pinned threads about alternative builders. Edited August 18, 2011 by sTeamTraen Quote Link to comment
+yugdeben Posted October 17, 2011 Share Posted October 17, 2011 I recently completed my first Wherigo cache and it was so fun that i decided to build my own- problem is, I've tried everything and the builder won't work on my MAC OS X. HELP! See the pinned threads about alternative builders. I am using Earwigo and finding it very easy to use. The problem is that this is my first Wherigo, so I am sure there is going to be lots of debugging needed, and I cannot test out the cartridge because I am a Mac user so cannot run the Wherigo emulator. Does anybody know anyone who has tried running the emulator using Wine on their Mac? Quote Link to comment
K-and-K Posted November 19, 2019 Share Posted November 19, 2019 Okay so doesn't look like I can run Urwigo here either as the site has some security issues right now. Now that I have an apple computer to work out my windows 8.1 bugs, doesn't seem like I'll have a choice to work on it here either. Quote Link to comment
+LoNe9700 Posted March 1, 2023 Share Posted March 1, 2023 If anybody is interested, I got the WherigoBuilder to work on my linux machine: Quote Link to comment
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