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JimJoolz

Souvenir for Turkey.

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From another recent thread on souvenirs, I quote this post (linky thingy) :

 

Here's a post by a Groundspeak employee on this topic, (and a link to post).

 

The issue with souvenirs is complex. The system was initially built as a gameplay feature in a mobile app and was commandeered to be used for the souvenir system you see today. However, it is very clunky and inefficient for the job. It can only trigger off a specific date, a specific cache ID or set of IDs, or a specific country and/or state. This means that we can't even do a souvenir for "England", for example, since our country/state system doesn't include a discrete country/state selection for that entity.

 

In addition, each country-based souvenir adds a new layer of load to this already creaky system. Unlike event-based or date-based souvenirs, which can quickly check a cache ID or log date and then move on, the country-based souvenirs have to check the country and state IDs for every cache log that comes through and determine whether or not to award the appropriate souvenir. Country/state souvenirs have to operate indefinitely, while date and event souvenirs essentially spike briefly and then fall out of use.

 

On top of this, nearly every time we release a new country souvenir, we get complaints about the text or picture. Not errors (which are easy enough to fix), but complaints about offensive imagery or content. Many Germans felt that the font used for the German state souvenirs was stereotypical and hearkened back to WWII; we had a Norwegian vow to never log another cache in Norway because of the "propagandistic" nature of that country's souvenir; some French users felt that the use of a rooster on the French souvenir was a stereotype; and so on, and so on...

 

Given all of this, we have been extremely conservative when it comes to releasing new country souvenirs. We know that it seems inconsistent, but the bottom line is that the system is just not built well for how it is being used. What really needs to happen is an overhaul of the feature that eliminates the downsides while at the same time encouraging interest in exploring new areas. That's why you'll here us talk about an "achievements" system that will include various badges including a new system of souvenirs for visiting states/countries that does not offend the sensibilities of various users around the world.

 

I hope that this helps explain the situation.

 

And here's the Help Center article that lists available souvenirs http://support.Groundspeak.com/index.php?pg=kb.page&id=436

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