+watersphere Posted October 19, 2021 Share Posted October 19, 2021 Hi, Is there a way to switch programmatically to the map screen (like showing the main screen or object details in Urwigo)? Use case: display a message, activate/display a zone after OK and show the new visible zone on the map to the player. Thanks and greetings - Chris Quote Link to comment
+Hügh Posted October 20, 2021 Share Posted October 20, 2021 (edited) I believe that the ShowScreen function does this, but I'm not certain. EDIT: No, wait, I don't think you can switch to the map. Your options are 'Detail', 'Inventory', 'Item', 'Location', 'Main', 'Tasks'. Edited October 20, 2021 by Hügh Quote Link to comment
+capoaira Posted October 20, 2021 Share Posted October 20, 2021 5 hours ago, Hügh said: I believe that the ShowScreen function does this, but I'm not certain. EDIT: No, wait, I don't think you can switch to the map. Your options are 'Detail', 'Inventory', 'Item', 'Location', 'Main', 'Tasks'. AFAIK you can use the ShowScreen method only for mainscreen. Other screens end in an error. Quote Link to comment
+watersphere Posted October 20, 2021 Author Share Posted October 20, 2021 My guess is that the use of the map screen is device-specific and therefore not possible from the cartridge? Would be a pity! So you have to textually tell the player "There's something after you!" instead of challenging his brain a little bit.... Quote Link to comment
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