+slopespotter Posted July 26, 2015 Share Posted July 26, 2015 Hi, does anyone know what causes an error "Could not load cartridge: Problem loading game: null" upon loading a saved game on various players (so far on Android and iPhone)? As far I know this problem happens once the player passes a certain point of progress in the game. The game is not using any programmatically issued save points until now. Thanks slopespotter Quote Link to comment
+charlenni Posted July 27, 2015 Share Posted July 27, 2015 Would it be possible to know, which cartridge you play? It's strange that Android and iOS version have the same problem. And perhaps a savefile would be good Quote Link to comment
+slopespotter Posted August 9, 2015 Author Share Posted August 9, 2015 It's actually an own cartridge, and I found the problem now. Seems I used an uninitialized gobal variable at some point which did not cause any problem during runtime. Only loading the savegame file would detect the flaw and throw said error. Still strange, but fixable by making sure the variable is always declared before using it. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.