+clumzyfly Posted April 20, 2012 Share Posted April 20, 2012 I have a total of nine items. Player needs to have a certain 3 items and only those items when they enter a zone to unlock the next zone...how would I do this. Let's say they need items 1,2 and 3 to unlock the next zone. If they have 1, 2 and 3 and nothing else....give a message and set zone D to active. If they have 1, 2, 3 and 4 they get a sorry try again. 1, 3, 4 sorry try again. If/then only seems to do one item at a time...can I do three? Quote Link to comment
+clumzyfly Posted April 20, 2012 Author Share Posted April 20, 2012 Or, can I set a limit on the number of items in an inventory? If I could set the limit to three this would accomplish the same goal. Quote Link to comment
+clumzyfly Posted April 20, 2012 Author Share Posted April 20, 2012 got it figured out by adding a compare players inventory count to 3 Quote Link to comment
+jonny65 Posted April 20, 2012 Share Posted April 20, 2012 (edited) got it figured out by adding a compare players inventory count to 3 Perhaps these helps Edit : Oh, i would have the "good case" too, if the player has the item 1,2,3 AND 4(5,6,...). So, its not exactly the solution you want. Edited April 20, 2012 by jonny65 Quote Link to comment
+clumzyfly Posted April 21, 2012 Author Share Posted April 21, 2012 If you add compare players inventory = 3 in with the items in the "and" part...it accomplishes exactly what I was looking for. I'm getting it figured out. My first one was published today. Two players completed it and enjoyed it. Mission accomplished. GC3HFN9 Quote Link to comment
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