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Own buttons in Wherigo?


JGeo

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Is it possible to create a button in a Wherigo that takes me to a dialog that enables to enter a value?

 

I want to use input from information obtained on site to calculate the position of the next zone, i.e. by changing a variable, and setting the zone position from that.

 

However, if I want to change the variable (wrong input, for example), I need some 'button' on the screen to go back to the dialog. How could I do that?

 

Or should I use objects to achieve such a thing?

* Pick up a pencil triggers a multiple choice dialog

* Each choice is a variable

* When selecting something, the variable value input dialog is opened

* Using the input dialog, a variable is changed, and the coordianates are updated

* I drop the pencil

 

Would that work?

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the pencil example is a good way to solve this. another way to do it is to have a "notebook" object in the inventory, and that would have a command to change each variable, which would trigger the corresponding input dialog.

or place a character in the zone and make the player "tell" the character the solution - which the player can do many times over if they decide to change their answer.

 

mostly depends on your theme.

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