Jump to content

javilo99

+Premium Members
  • Posts

    47
  • Joined

  • Last visited

Posts posted by javilo99

  1. 16 minutes ago, Tungstène said:

     

    Right (unless you explicitly invite somebody the way I did in a previous post - the Wherigo.com website will give you a "mailto" link for this purpose).

    Okey, thanks. 

  2. 18 hours ago, Tungstène said:

     

    In both cases, accents were preserved (this is not what Urwigo says but this is what experiment says) AND Command buttons were correctly renamed.

     

    But...did you create one command for each language or just change the name label of the command buttons? I mean, because, the recprocal command, as you remember, didn't seem to work right

  3. 19 hours ago, Tungstène said:

     

    Well... Sorry... Have a look at how cartridges are uploaded on Wherigo.com website. You can't give them a GWC file. You'll have to upload a GWZ file and the website will compile it afterwards.

    Yeah, I saw it yesterday. By the moment, I have completed 4 zones of my cartridge (in two languages) with all fix and corrected bugs about the programming and a few details and it works great in the Urwigo emulator

  4. 13 hours ago, Tungstène said:

     

    Oh! I see what's your problem. The reciprocal Command button label doesn't change...

    In this case, coudl it be possible to create two sets of Commands (one in English and one in Spanish) and to enable one or the other depending on your language selection?

     

    Something like that:

     

    If Spanish is chosen Then

    >> Set Item.English Command.Enabled=false

    >> Set Item.SpanishCommand.Enabled=true

    Else

    >> Set Item.English Command.Enabled=true

    >> Set Item.SpanishCommand.Enabled=false

    End If

     

    Yes, that was finally what I did, I was trying to change the reciprocal command button label with another instructions. So, that way, I only create one command for one action.

    2 hours ago, Tungstène said:

    Hi!

     

     

    The other compilator is the Wherigo Foundation one. It can be named here, because it is a Geocaching officiel Partner. BUT reviewers have instructions. Below is a copy of instructions they had in 2016 (and I'm pretty sure that nothing changed):

    (I striked out the part about "Related Web Page" as you can't provide this anymore with any new geocache publication).

     

    I didn't try this, but are you able to compile the UTF8 GWZ file directly on Wherigo.com? And, if you are, is the resulting cartridge satisfying?

    I will try and see how this works, since, this is my first Wherigo, though, I'm making a BIG ONE in my neighborhood

     

    No matter what app I use to compile the cartridge as long as I follow the instructions to publish a cartridge. right?

  5. 3 hours ago, Tungstène said:

    Sorry to ask but... Did you try it? (You are allowed to experiment).

     

    Well, I did. This is what I learned (FYI, I never really used Urwigo before so this is new for me, too):

    1. Urwigo takes care of the accented characters by removing them and replacing the letters by their ASCII equivalents (á becomes a, é becomes e, í becomes i, ó becomes o, ú and ü become u, ñ becomes n, ¿ and ¡ become ?). It is able to generate UTF-8 GWZ files but these are not usable by the Wherigo compiler (the only one you can use to offer a Wherigo cache). The name of another (better?) compilator is mentioned in the tooltip but it is forbidden to mention it in a geocache description (if you want it to be published, that's it).


      By playing with Urwigo, I found a way to show accented characters which will work whatever your Wherigo player is: use images!

      For example, the next line is an image, despite it looks like a line of text:

      435702634_Screenshot_2020-05-13SpanishDict.png.7cabc2b52dcb7552d3665c2ca93358f9.png

    2. Modifiying a Command button name just work. I had no problem with that. I wonder what you tried.

      Here is a screenshot of my experiment with Command label switching (everything important is in the "Set" action):
      220896047_Capturedu2020-05-1321-51-33.png.80476f1bea18d594b5914729c291f5c5.png
      >> "Demo" is the name of the item which has a "English Command" button.
      >> "English Command" is the initial Name of the Command button.
      >> After this event (the one pictured here) is triggered, the Demo Command button's label change to "Spanish Command" BUT it continues to works (if I tap on it, the associated event is triggered).

    I hope this helps.

    1) So, this means I cannot do an accented cartridge with Urwigo and publish it like a geocache? If I don't mention the other compilator, as you said, I can publish it anyway, right? I have made the UTF-8 GWZ and by the moment, it works great with no bugs.

    2) So, yep, previously, I made this like your screenshot:

    image.png.1b8ca4798d5b0665513e2f07357456bb.png

    But when I run the emulator cartridge and choose the english option:

    If you see the character commands:

    image.png.22099ad67b84a8662a549bda85821f81.png

     

    But if you move to the item:

    image.png.40966793822a65b3821c6efab73c0cd5.png

     

    I don't know why this happen. 

     

    So, the only way I see to do this is to create two commands with two programming

    image.png

  6. 3 hours ago, Tungstène said:

    Hi javilo99,

     

     

    You must be aware that there is more than one Wherigo "app" and that each one differs from the other. Wherigo enabled Garmin GPSrs, iPhones, Android phones, Pocket PCs all have a different way of handling non-ASCII charsets.

     

    Among all the builders I know of, only Earwigo is able to cope with it. In fact, sTeamTraen (author of Earwigo) wrote a routine launched onStart, detecting what brand is your player and rewriting characters' strings to make them readable by the current device. Being launched onStart, some strings can't contain accented characters (initial description for example).

     

     

    Once again, Earwigo is able to produce true multilingual cartridges. Not sure what you mean by "it is duplicated in the item" but you could be speaking about the reciprocal command mechanism ("works with other objects / all objects")... Is Urwigo able to deal with it?

    So it's not recommended to write accents? If I'm doing it in Spanish, i would like to put all the accents, because if not, some word may look weird without the special characters

     

    Yeah, that's it, the reciprocal command mechanism. So, if i create a command in Spanish and rename it in English, if i click on the item, the name hasn't been changed, any idea about this?

     

    Thanks

  7. Hi everyone, I have some questions:

    1- Can i put the accents on the messages (spanish language has a lot of accents) so I can see them on the Wherigo app?

    2- This is more specific: I'm trying to do the cartridge in two languages optimizing the programming, but, when I create a command for a character to give an specificic item, if I change the name of the command (to not create two commands and simplify the programming)  the name of the command in the item still continues in the original language. I have seen that if i create a command to give an item in a character, it is duplicated automatically in the item. Any solution for not creating two commands?

     

    Thanks in advance.

  8. 9 hours ago, Ranger Fox said:

    You have the 64-bit fix, right?

     

    If you get stuck on something, you could always email me the file and send a message via the gc.com messenger so I know to check my email.  As long as you're patient, I can help.

    Yes, well, finally I downloaded the Urwigo app that it's easier to proceed and make cartridges faster. The official app has many obstacles and is more difficult to programme. Though, the urwigo app sometimes shutdown, don't know why, so I have to make many saves during the programming

  9. OMG, I have tried to create the same cartridge four times and I it doesn't let me enter anymore to the cartridge, though, the programation it has not been erased I supposed.

     

    This is what I have:

    image.png.4a96f1d8abd461aa5aca7d4feb651f0a.png

    Enough working and testing for the first day of Wherigo Builder...I'll wait for answers

     

    Thank you so much

  10.  

     

    It fails when I try to add more than 2 inputs or variables

    This is the text that appears:

     

    System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
       en ZonesAuthor.frmMain.btnAddObject_Click(Object sender, EventArgs e)
       en System.Windows.Forms.Control.OnClick(EventArgs e)
       en System.Windows.Forms.Button.OnClick(EventArgs e)
       en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       en System.Windows.Forms.Control.WndProc(Message& m)
       en System.Windows.Forms.ButtonBase.WndProc(Message& m)
       en System.Windows.Forms.Button.WndProc(Message& m)
       en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Ensamblados cargados **************
    mscorlib
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9148 (WinRelRS6.050727-9100)
        Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    WherigoBuilder
        Versión del ensamblado: 2.0.5129.5086
        Versión Win32: 2.0.5129.5086
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/WherigoBuilder.exe
    ----------------------------------------
    System.Windows.Forms
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9147 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Xml
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Windows.Forms.resources
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------
    Accessibility
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    mscorlib.resources
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9148 (WinRelRS6.050727-9100)
        Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ZonesFramework
        Versión del ensamblado: 1.0.2104.4260
        Versión Win32: 1.0.2104.4260
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/ZonesFramework.DLL
    ----------------------------------------
    System.Drawing.resources
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100)
        Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing.resources/2.0.0.0_es_b03f5f7f11d50a3a/System.Drawing.resources.dll
    ----------------------------------------
    Player
        Versión del ensamblado: 1.0.3072.27804
        Versión Win32: 1.0.0.0
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/Player.DLL
    ----------------------------------------
    ZonesLinker
        Versión del ensamblado: 1.0.0.0
        Versión Win32: 1.0.0.0
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/ZonesLinker.DLL
    ----------------------------------------
    GeoFramework.Gps
        Versión del ensamblado: 2.3.3600.13
        Versión Win32: 2.3.3600.13
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/GeoFramework.Gps.DLL
    ----------------------------------------
    GeoFramework
        Versión del ensamblado: 1.4.3600.3
        Versión Win32: 1.4.3600.3
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/GeoFramework.DLL
    ----------------------------------------
    Microsoft.WindowsCE.Forms
        Versión del ensamblado: 2.0.0.0
        Versión Win32: 2.0.7045.00
        Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/Microsoft.WindowsCE.Forms.DLL
    ----------------------------------------
    Microsoft.mshtml
        Versión del ensamblado: 7.0.3300.0
        Versión Win32: 7.0.3300.0
        Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
    ----------------------------------------

    ************** Depuración JIT **************
    Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
    aplicación o equipo (machine.config) debe tener el
    valor jitDebugging establecido en la sección system.windows.forms.
    La aplicación también se debe compilar con la depuración
    habilitada

    Por ejemplo:

    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>

    Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
    se enviará al depurador JIT registrado en el equipo
    en lugar de controlarlo mediante el cuadro de diálogo.


     

  11. Now that I have installed the update and the new maps, I am having problems with the app. At some point, the app crashed and doesn't let me open my recent projects...this is kinda frustating. Don't know what is happening.

     

    It happens during the process or even when I close the app, when i run it again, I can't enter my recent projects

  12. 12 minutes ago, Ranger Fox said:

    Groundspeak's builder needs to be updated if you're on a 64-bit machine (you are):

     

    You'll later need to update the maps:

     

    If you have any further questions, please post in the Building Wherigo Cartridges subforum.  More people watch that one, and it's the appropriate place to post questions regarding the creation of cartridges.

     

    First file right, all working, but I can't download the map file, can u send it to me again in a link?

     

  13. Hi everyone! I'm new in all of this stuff with Wherigo Builder. So, today i downloaded the Wherigo builder for windows 10 and it sends a mistake when I try to open a cartridge (even if it's from the official page of Wherigo)

     

    I have searched on the forums and have tried to install SDK developer, but this doesn't work, can you help me please?

     

    I wanted to make a special Wherigo (my first) and I can't do it. Even if I try to create a playable cartridge to test it on my laptop, I can't...

     

    I wish you can help me fix this problem

×
×
  • Create New...