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ThePharmGirl

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Everything posted by ThePharmGirl

  1. Yup, it's a ghost hunting-themed cartridge with some Ghost Buster stuff thrown in.
  2. Thanks so much for your help. I published my cartridge on Wherigo (Regner Wherighost). Now... how do I add the code so that people can't just play it online?
  3. It worked! I rewrote it having no more than 7 zones visible at once. I got through the game to the final cache... although I REALLY wish I had made my actions "on proximity of zone" rather than "entering" zone. What a pain.
  4. Thanks for the info. I'm definitely NOT tech-savvy. I've already spent close to 100 hours on this thing and I already had to "dumb down" my original concept. So... It's not ideal, but I guess I'll have them find each of the 5 items in sequence. So the potential zones for item 1 will open up.... and then when they find that item, the zones for item 2 will appear and the zones for 1 disappear, etc etc. That should be the easiest way because I can just add that code pretty quickly without altering too many of my If-then statements. Thanks again.
  5. Please help! I have created a cartridge that works flawlessly in the emulator. When I tested it out in the real world on my Oregon, it froze up after completing my second task and the message "12 New Locations have been added" appears. It won't let me click on anything. So.... is there a problem with my code somewhere.... OR... Are 12 locations too many visible at one time? I'd really like the user to have the option to go to any of the 12 locations at any time (they have to find 5 items that are hidden somewhere in those 12 zones). Thanks, ThePharmGirl
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