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HowC

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Everything posted by HowC

  1. i can google-translate on my own, I was hoping for something a little bit more detailed and still understandable, which excludes googletranslation. Nevertheless thanks. After 2 caches, I doubt that he knows what a geocoin is, and what it means to "release" it.
  2. Hi One of my coins has been lost in Denmark last year. It was grabbed by a person who found 2 caches and hasn't cached anymore. I once wrote a polite E-Mail in english, if he could release the coin, but as I assumed: No answer! :-( I saw that this guy has been online 2 weeks ago. Can anyone give me a short and still polite text in danish, about coins and that he/or she should release the coin somewhere? It's worth a try, I think... thanks in advance from Austria
  3. HowC

    URWIGO builder

    Has anybody encountered a soundproblem with the combination URWIGO and OpenWIG-Player? It's just not playing the sound... wheres Urwigo ->Originalplayer or Originalbuilder->Whereyougo/Openwig doesn't have this problem?
  4. HowC

    URWIGO builder

    #1... hmm... I removed the files from the "media"list #2... yep.. I made a wrong final-area, and put the correct coordinates as picture in the message... after searching somewhere completly different he grabbed the picture-file I thought also about the variable-things, but I'Ve been afraid what might happen if a user inserts the wrong value by accident (I also had the idea of checking the input...I have to make the input redoable...) #2.1 My newest "solution" contra hacking was a 2nd cartridge where I sent the hacker a mail: Don't bother hacking... it's even more open than the last one with fake-coords... so it's not a challenge for him to hack it, but to play it. the FTF is still available ;-) #2.2 he encountered a possibility to manipulate the borderpoints of a zone win LUA. I have to figure this out, so I can use it myself...
  5. HowC

    URWIGO builder

    I love the URWIGO builder... but I encountered some.... "features" :-) 1.) I have a cartridge, and it's about 1 MB size. I removed all of the soundfiles for a soundless version (some pocket pc had a problem with the sounds) the resulting file didn't shrink. Is this normal? The soundproblem concerns the Groundspeak-player, so forget about it. 2.) The features to encrypt and to avoid simulating the cartridge are good, but it took one of the players not very long, to find a way to get the plain text again. ;-) Well I suppose it's IMPOSSIBLE to make a software secure... and also the hacker is playing the cartridge the normal way... I just wanted to mention it ;-) 3.) Whish: I have soo much zones and items... can you update something in the Builder: When the focus is in the window "objects and properties" and I press any key that it jumps to the letter? Or maybe sort it A..Z? Would be helpful THX a lot for your work!!!
  6. HowC

    URWIGO builder

    I made a nice (big) Urwigo-Cartridge... about 60 stages. And I'm playing it on a Android 1.6 mobile. The cartridge saves the game very often... When I quit the Whereyougo-program and restart it and load the program it is fine. But when I quit the program, turn off the mobile and turn on the mobile again... I can't load the cartridge anymore. I think I had the same problem that I couldn't resume when I phoned while I played. Anyone encountered something like this?
  7. PS: today alpha-test 40 active zones.... android 1.6 on a xperia x10: No problem at all... fast and smooth oregon 550... forget about it. not more than 7 active zones possible
  8. ah, thanks to google I found this thread again... well the Flag-idea isn't my first decision. I don't want to have 50 flags ;-) I made everything a little more easy... (but maybe it's a little dirty) I'm using an item named "scanner". The item can access every object. whenever I scan one of the objects, I "move targetobject to none". I'm also increasing a counter-variable. When the counter reaches X... I'm doing something special. at least it's a very short solution
  9. Hi I havn't started with programming LUA right now, but maybe it will be neccessary? I can't find a way in the editor. I have an item ( a kind of scanner) which can scan a range of other items. I want the user to scan for example 10 items in no specific order.... and the 10th time, something happens. (Easily done with a little modulo) But how can I make sure, that an object is scaned only ONCE? The scanning-function is within my scaner. Can I access the scaned object somehow? Disabling the zone or the "passive" item would be all I need. thx in advance
  10. We've been asked last week from LA to London. 4 nos, to 4 questions. I had a nunchakku-TB in my bag. :-)
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