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Ky Devas

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Everything posted by Ky Devas

  1. Anyone have luck using the Oregon and Wherigo's? I've found 14 wherigos using the Oregon 550t, no crashes, all worked perfectly.
  2. Hi, Thanks to everyone for your help, it all helped me piece it together. I found out what I needed to do. For anyone else with this problem, do exactly what Ant89 says, but DO NOT check active as indicated in the first thumbnail for any zones except the first one, Ky Devas
  3. Hi, Yes, that's very clear, thanks very much for that. Done it but urwigo still flags an error messge as me having too many simultaneously active zones. Also, all the zones then became visible to the player at the start so I've had to uncheck display. Tried to upload the file here but get a message saying I'm not permitted to upload this type of file. Am beginning to dispair of this. Think I'm going to have to shorten it to 7 zones unless anyone has any other ideas? Ky Devas
  4. Hi, Thanks. Yes, I tried this, but then when I run the programme in the Wherigo player to test it, none of the zones work. If I drop the little man into them nothing happens. I'm wondering if I'm not checking a box or something, unless it's a problem with the player? Ky Devas
  5. Hi, Thanks for the response. Yes, I have too many ACTIVE zones. "Once you are finished with a zone, change its active status to false. For other zones, don't make their active status true until you absolutely have to." It's this I am struggling with. How do I do that using Urwigo? Ky Devas
  6. Fotgot to say, I'm using urwigo.
  7. Hi, I'm having a go at building a Wherigo and all seems to run ok in the emulater, but am stuck with too many active zones. I don't need them all active at the same time and some I only want active when the player exits the previous zone. I've searched the forum but can't find an answer to this - well not one I can understand anyway. I tried deleting a zone, then re-adding it not clicking on display or active on the righthand side and adding this via set amd display and active being true or false on entering / exiting, but this resulted in the zones not being seen at all in the emulator. Can anyone give me a step by step guide or tell me where I'm going wrong please. I'm not a programmer so click here, drag there is about my limit. Thanks.
  8. I'm down this week-end, so could look at it then if no-one else is doing it, Ky Devas
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