I've read a lot of threads about so-called "bad" things to leave in a cache. What I'd like to discuss is criteria for bad items, with an eye toward banning them in caches. I know a rule won't stop someone who's determined to be a pain in the hiney, but it might be a good start.
I visited the Mall of America cache II this weekend. It was a very fun puzzle to solve, and I enjoyed it, until I found the cache. I don't think that caching is about the swag, but it's always nice to see non-garbage in a cache. I was really surprised by the amount of broken McToys, ticket stubs, and last, but not least, a boarding pass stub from a John Hagedorn. (Come on! If you're going to leave geogarbage, don't leave something WITH YOUR NAME ON IT.)
Can I humbly propose the following "banned items" list in addition to weapons?
1. Not broken. McToys are fine, but broken ones are just lame. Throw them in the kitchen trash like the rest of us, okay?
2. Nominal value. It doesn't have to be expensive, but if you wouldn't pick it up out of a cache, maybe you should think twice about leaving it. Examples are ticket stubs, boarding passes, bottle caps, and acorns. If you're ashamed of logging the item, as apparently most of the people above were, don't leave it.
PR