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aycira

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Everything posted by aycira

  1. These numbers could tell a whole different story, though. 2500 distinct users have logged a benchmark despite the UX being terrible. This is also where that "the house in a terrible shape" analogy doesn't work either. Because the house belongs to an investor who collected rent all this time, had an eye on the house all those years, and now tells the tenants that since no repairs were ever made the house needs to be torn down at a random date between now and the end of the year. The tenants were still living in that house despite the terrible condition it was in, and they were even willing to continue paying rent nevertheless. Instead of calling the lacking user engagement the reason for hard quitting this segment, the question could have been: How many users would like to engage in benchmarking if the UX was more user friendly? I think it could be almost guaranteed that that number would change the entire narrative - if it was easily accessible, properly explained and fully included in player statistics. I'm sure it would get picked up as much as some other cache types. It is, after all, a tangible goal with actual coordinates and a physical object to find. Groundspeak of course needs to make whatever business decisions they have to do. But it feels like first and foremost the community is being blamed for a lack in engagement here, while the fact that it is economically unreasonable / impossible(?) to fully adopt benchmarking this late in the development process was moved in the background.
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