Clan Riffster Posted March 16, 2011 Share Posted March 16, 2011 Hey guys, it's the ole fat crippled guy with the smelly hat again. I've been building a cartridge, and I reached the point where I wanted to test drive it in Emulator. When I tried saving it to my machine, I got the following nasty gram: Any ideas? Quote Link to comment
+sTeamTraen Posted March 16, 2011 Share Posted March 16, 2011 You'll need to post the .Lua file here, I think. Quote Link to comment
Clan Riffster Posted March 18, 2011 Author Share Posted March 18, 2011 (edited) I'll try that. I'm assuming I've screwed up somewhere in the creation, but I just can't figure out where. Hmmm... OK. It seems I'm dumber than a bag of hammers. I tried attaching the .lua file, and got an error message: "Error You aren't permitted to upload this kind of file" Grrr... Edited March 18, 2011 by Clan Riffster Quote Link to comment
Ranger Fox Posted March 18, 2011 Share Posted March 18, 2011 The forum accepts zip files; zip the lua file and any images you're using (it's a pain to remove all image references just so we can look through a cartridge, so including the images is very helpful). Quote Link to comment
Clan Riffster Posted March 18, 2011 Author Share Posted March 18, 2011 Once more into the breach! Wherigo Blogging.zip Quote Link to comment
+sTeamTraen Posted March 20, 2011 Share Posted March 20, 2011 Your cartridge contains a superfluous function. Open the Lua file with a text editor (Notepad is fine) and look for "CSnake". You'll find 14 lines beginning with this one: function zinputCSnakeCreekHalfway:OnGetInput(input) Delete that whole function and the cartridge will open fine. I'm assuming that at some point you had an Input called "CSnakeCreekHalfway" and at some point you renamed or deleted it, but a builder bug left its onInput() handler in the file. Quote Link to comment
Clan Riffster Posted March 26, 2011 Author Share Posted March 26, 2011 Thanx sTeam! That's exactly where I screwed up. I had to go about it the long way, but it works now. Whoo Hoo!! Quote Link to comment
+metal-bijou Posted June 17, 2011 Share Posted June 17, 2011 (edited) I have similar problem. Would someone please be so kind to review my script? I was editing the inputs between saves when this occured. I uploaded a test file to Wherigo. While completing the last few steps I saved the cartridge but when I came back to it I got the following error: (Quote) Error Reading Cartridge. System.ApplicationException of type 'System.ApplicationException' was thrown. at Groundspeak.Wherigo.ZonesEngine.ZonesEngineDll.LuaDoFile(string filename) at ZonesAuthor.LuaFunctions.ReadLuaCartridge(String luaFileName) at ZonesAuthor.frmMain.OpenCartidgeFile() (/Quote) Marlow Town Trail.zip Edited June 17, 2011 by metal-bijou Quote Link to comment
+metal-bijou Posted June 17, 2011 Share Posted June 17, 2011 I cleared all in the builder generated section - that uploaded. By process of elimination I added section at a time. And although time consuming it proved succesful. Looks like one of the inputs had the wrong name. Phew, not as time consuming as re-doing it all. Thanks for the assistance. Quote Link to comment
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