+ChileHead Posted March 16, 2004 Posted March 16, 2004 The general rules for cache placement are to keep them > 0.10 miles apart. But how does this apply to multis? Does it only apply to the starting point, the end point, both, and all points in between? What happens if somebody wants to place a traditional < 0.10 miles from an intermediate waypoint? They wouldn't necessarily know they are doing this. Quote
+TeamK-9 Posted March 16, 2004 Posted March 16, 2004 I'm pretty sure the rule applies to the beginning cache, (not sure about the end cache) but other than that you're okay about putting them close to the intermediary steps of a multi cache... Quote
WH Posted March 16, 2004 Posted March 16, 2004 I think the .1 mile rule apllies when placing a multi. You have to supply approvers with the coordinates of all stages and if any of them fall less than .1 miles from an existing cache, they will ask you to move it Quote
Tahosa and Sons Posted March 16, 2004 Posted March 16, 2004 Cache Saturation The approvers use a rule of thumb that caches placed within .10 miles (528 feet or 161 meters) of another cache may not be listed on the site. This is an arbitrary distance and is just a guideline ... I don't think the guidelines have anything to do with waypoints. Quote
WH Posted March 16, 2004 Posted March 16, 2004 Cache Saturation The approvers use a rule of thumb that caches placed within .10 miles (528 feet or 161 meters) of another cache may not be listed on the site. This is an arbitrary distance and is just a guideline ... I don't think the guidelines have anything to do with waypoints. Theres a guy I know who tried to place a multi, but he had to back and relocate one of his checkpoints because it was within .1 miles of an existing cache. Quote
Tahosa and Sons Posted March 17, 2004 Posted March 17, 2004 Theres a guy I know who tried to place a multi, but he had to back and relocate one of his checkpoints because it was within .1 miles of an existing cache. Suppose your waypoint is a pre existing sign, Now do you move the sign or tell the approver you've moved it, by giving him false coordinates. Just what does a waypoint have to do with cache density. Quote
WH Posted March 17, 2004 Posted March 17, 2004 I dont understand the reasoning myself, but I know the approvers use the proximity of mulit cache checkpoints to existing caches as a factor for approval. Now of course, one could lie about the location of a checkpoint, but the website relies greatly on the honor of the individual cacher to report his / her cache placements honestly. With the explosion of the sport throught out the world, it quite impossibe for each and every cache to be inspected by an approver prior to listing. Quote
+ChileHead Posted March 17, 2004 Author Posted March 17, 2004 With the explosion of the sport throught out the world, it quite impossibe for each and every cache to be inspected by an approver prior to listing. Each and every? I always assumed it was more like *none* were inspected (if you're talking about physically checking it out, that is). Quote
+wildearth2001 Posted March 17, 2004 Posted March 17, 2004 With the explosion of the sport throught out the world, it quite impossibe for each and every cache to be inspected by an approver prior to listing. Each and every? I always assumed it was more like *none* were inspected (if you're talking about physically checking it out, that is). well a few have been, usually the ones that pop up close to an admins house, an easy way to score a FTF. Quote
+JohnnyVegas Posted March 17, 2004 Posted March 17, 2004 (edited) I think the .1 mile rule apllies when placing a multi. You have to supply approvers with the coordinates of all stages and if any of them fall less than .1 miles from an existing cache, they will ask you to move it Haveing to supply the approvers with all the way points of a Multi is a recent change, I have placed several multis and it was just with my most current multi that I had to supply all the waypoints. I do not see a problem with a the leg of a multii being within .10 miles of a cache. Of course I do not see a problem with virtuals or traveling caches, but those are not allowed anymore. The place were I see a real problem is when a non premium member wants to hide a cache and does not know there is a members only cache within the.10 mile rule, to my way of thinking his cache should be approved. There are a number of geocachers that are not premium members who do not have anyway to know were a premium member cache is hidden. Of course the .10 mile rule is a "Guide Line" and "Guide Lines" are not rules, hhhmmm or are they. Edited March 17, 2004 by JohnnyVegas Quote
Major Catastrophe Posted March 17, 2004 Posted March 17, 2004 I think the .1 mile rule apllies when placing a multi. You have to supply approvers with the coordinates of all stages and if any of them fall less than .1 miles from an existing cache, they will ask you to move it We found a multi last weekend that had three points within about 200 feet. I don't see that as a problem. Since (assuming the rule is followed) there won't be another cache or parts of another multi within .1 mile, it should be safe to assume that what you find is part of the one you seek. If you get my drift... Quote
+Team Perks Posted March 17, 2004 Posted March 17, 2004 At least in our vicinity, it seems to be based on proximity to any existing cache waypoints as you would come up with by using the "find all nearby caches" query. We placed a multi puzzle cache a couple of months ago. Since this is a puzzle cache, the coordinates listed on GC.com are not the actual coordinates. As required, we provided the coordinates of all stages of the cache, which were well over 0.1 mile from the nearest cache. Last week, a new cache appeared just over 100 feet from the first actual coordinates. So, this demonstrates to us that the approvers check the coordinates of all stages of NEW multicaches, but only the coordinates for multis actually posted on GC.com are used in proximity searches for any subsequent new caches. Quote
+JohnnyVegas Posted March 18, 2004 Posted March 18, 2004 We had a multi in my area that was 14 miles long, and you had to hike it. I had a travell bug stuck for ever. If anything. A multi that long shoulf not be allowed. Quote
+bons Posted March 18, 2004 Posted March 18, 2004 Yes. It should. The problem was not the multi. The problems were the fact that someone placed your bug there and that the owner didn't help you after you requested their assistance. This is assuming that you politely asked the cache owner to get the bug and place it somewhere more accessable. If you didn't do that... [:shrug:] Quote
+briansnat Posted March 18, 2004 Posted March 18, 2004 (edited) We found a multi last weekend that had three points within about 200 feet. I don't see that as a problem. Since (assuming the rule is followed) there won't be another cache or parts of another multi within .1 mile, it should be safe to assume that what you find is part of the one you seek. If you get my drift... There is no restriction on how close stages of a multi can be to each other, within the same cache, but its a good idea to place them far enough apart so a person looking for one stage, won't fnd another by accident. The admins will check for caches within .1 mile of each stage of your multi. They may let you slide if you're inside that limit, to a point. 300 feet may get you a pass. 50 feet and it will certainly be rejected Edited March 18, 2004 by briansnat Quote
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