I'm posting to ask whether there's any hope to get the bug fixed in the Android app that causes a message about QR codes to pop up whenever user input is required. I was unaware of this problem until very recently. I created a Wherigo for a summer geocaching challenge associated with the NY State Parks. I ran the cartridge through the simulator many times and performed field tests with my iPhone. I was therefore puzzled when the beta-tester reported that the cartridge kept asking for a QR code.
What's wrong with WhereYouGo is that the button is much more prominent than the input field:
In fact, I'd even go as far as to say that the input field is invisible. It does not look like there is an input field there. No placeholder text. It just looks like a line to separate the sections of the dialog. This is awful UX.
I suspect that most users just press the "Scan QR" button, and then start looking for a QR Code even if there isn't one. Then they get conf