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Release Notes (Wherigo® iOS app) - January 6, 2021


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Hello! I'm pretty happy about any official news in the Wherigo world, and this new official app is great news indeed. Hopefully this will bring greater compatibility on iOS for playing cartridges that go out of their way to do something unique (the previous app was very weak when it came to Lua base library support, for instance).

 

On that note, players are encountering an issue when playing one of my cartridges, which I created with Urwigo. There is a zone that is supposed to trigger display of a message when players get "in proximity". In the various Android apps, that event is indeed raised, so the message is displayed when players get under X meters of the zone. However on the iOS app, nothing happens.

 

I've been trying in vain to find any way to debug the issue, but alas there does not seem to be any logging (.gwl?) done.

 

Are proximity events actually supported in the iOS app?

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