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FootyFan123

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Yeah, if you keep with Groundspeak's builder and didn't know to install the 64-bit Windows fix or the fix to use Google's updated maps API (both are available in this forum, pinned to the top), then you'll soon start running into problems.  That said, the builder isn't all that bad--but that's only if you know what you're doing and like to click a lot.  Or perhaps it is.  I'm not a good person to ask because what I usually do is set up objects using Groundspeak's builder, switch over to the raw code, build the cartridge from there, and occasionally load the cartridge back into Groundspeak's builder to see if it compiles and to play test what I've done up to that point.  So, no, that's not a normal workflow at all.

 

A good number of the community uses Urwigo.  If you're really new, you can make something basic in Wherigo\\kit, then import that into Urwigo to see how it was done and tweak the cartridge from there.

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