+Wa wa Posted September 12, 2016 Share Posted September 12, 2016 Hi there I am building a cartridge and am trying to set up a task. Ideally the first task should pop up in the first zone and be only visible there. I do not want it to be visible in other zones. The first task should direct the player to the next zone. Once in the second zone a new task should appear and the original task disappear. I have tried setting this up . I seem to be able to set up a task but unable to limit it to only one zone. Is there a way to do this . Secondly is there a way to give a distance countdown to the next zone while you are between zones and not to have the locations for all zones visible simultaneously, so that the next place you need to go only gets revealed when you are close? Please help Laura Quote Link to comment
+charlenni Posted September 12, 2016 Share Posted September 12, 2016 To do this, set the task to Active = true while entering the first zone. If you are entering the second zone, set the first task to Active = false (or Complete = true) and the second task to Active = true. That's it. For your second problem, you should use the normal behavior of the player, that will show always the distance to all zones. To do it twice costs twice amount of calculation power of the CPU. That's bad. PS: It would be helpfull, if you could say, which builder do you use for building your cartridge. Quote Link to comment
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