+Picht Posted January 28, 2010 Share Posted January 28, 2010 I want the player to answer a question when (s)/he arrives at a specific location. I have created a zone and when entering the zone the question should become available. I can then show the task, hven entering the zone, but how do i make trhe question ? Ia i see it it's not possible to make the question direct in the task, but has to be made as a message. And that message is not possible to fire up, when the user clicks on the task, because that doesn't work on the Garmin devices. So it shoud be firing the message when entering the zone ? Is there any other better way of doing it ? If the players answer is wrong it would be nice to be able to select the question again somewhere. I think i have seen it used in a cartridge somewhere, but can't remember it. Any suggestions ? Quote Link to comment
a_snail Posted January 28, 2010 Share Posted January 28, 2010 If there is an object or character in the zone you can add a button to that object / character Quote Link to comment
+Picht Posted January 28, 2010 Author Share Posted January 28, 2010 OK, but is there a way to connect the question with a task ? Which would be intuitive IMO... Quote Link to comment
Ranger Fox Posted January 29, 2010 Share Posted January 29, 2010 Yes, there's a way to connect a question with a task. However, there's no direct link to the task. Go to the code that runs when someone answers the question (that will be the input's event). You should have a conditional if/then/else statement in there, checking for the right answer. In the part of the conditional that runs if the user gave the right answer, add code to mark a task as complete (and, probably, show the next task). If you'd need more help with this, I'd suggest reading this section of the Wherigo tutorial. The link takes you to a step-by-step guide for what you're asking. Feel free to ask questions after that, too, please. Quote Link to comment
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