+JGeo Posted December 7, 2009 Share Posted December 7, 2009 When playing a Wherigo, I don't the normal map screen. Right? Can I somehow create a normal waypoint from a Wherigo, navigate to it, while using the GPS normally (with maps, etc.), and then, after completing some task over there, resume the Wherigo and go the next point? That sounds to me a quite normal way of working. But how do I achieve that by coding a Wherigo? Quote Link to comment
+sTeamTraen Posted December 7, 2009 Share Posted December 7, 2009 When playing a Wherigo, I don't the normal map screen. Right? Can I somehow create a normal waypoint from a Wherigo, navigate to it, while using the GPS normally (with maps, etc.), and then, after completing some task over there, resume the Wherigo and go the next point? That sounds to me a quite normal way of working. But how do I achieve that by coding a Wherigo? There is a "Save Game and Drive" function. But I've never worked out how to use it. I would assume that it would allow for a parameter which is a waypoint. Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.