+twolpert Posted February 24, 2008 Share Posted February 24, 2008 When I create a command which has a restricted list of targets, the builder allows me to include zones in the list of targets. However, when I write script for the command event, the "If the Target object is item or character" condition does not allow me to test for a specific zone. For example, if I give the player a command for moving an item to a (player-specified) zone, I need to be able to determine which zone the player chose. I realize I can do this by customizing the script -- or by attacking the problem in a different way. But it seems that the builder should handle the one if it handles the other... Tom Quote Link to comment
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