Jump to content

Search the Community

Showing results for '길음역텍사스위치오라 카이 인사동 스위츠[Talk:Za31]모든 요구 사항 충족'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Geocaching HQ communications
    • Geocaching HQ communications
  • General geocaching discussions
    • How do I...?
    • General geocaching topics
    • Trackables
    • Geocache types and additional GPS-based gameplay
  • Adventure Lab® Discussions
    • Playing Adventures
    • Creating Adventures
  • Community
    • Geocaching Discussions by Country
  • Bug reports and feature discussions
    • Website
    • Official Geocaching® apps
    • Authorized Developer applications (API)
    • Experimental features
  • Geocaching and...
    • GPS technology and devices

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location

  1. Thank you, GeoGern, for the information. Here's your answer to the random question, Wumpus: Suppose you want to make a random number. Here's how to do it: Define a variable in the builder and call it whatever you want. I will call it "Random" for this example. Next, define whatever event you want that will be dependent upon the random number. For purposes of this example, I will keep it simple. This step will show you how to create a character who will give you a random number every time you talk to him/her. The character will then tell you if the number is low (<50) or high (>=50 to keep it simple). To create the character outlined above, to the following: Select "Characters", click "Add", and give the character a name. Next, look at the bottom right-hand corner under "Commands". Create one called "Talk". After that, click the "Events" tab and you will see "When talk occurs". Select it and click "New". -- I originally typed this post to display two message boxes, one to show the random number and one to tell if it is a higher or lower number. However, showing two message boxes one after another does not work well. It'll show the boxes, but the first will give way to the next without requiring user input. Instead, we'll create one message box to display and it will say the number AND if it is a higher or lower number. -- Let's first begin with defining PART of the message where the character tells you the number: -- Add an if-then-else block. In step one, select "Compare an Object" yadda-yadda-yadda. For each of the three arguments, in this order, specify the following: the Random variable, "Greater than or equal to", and the value 50. The line should now read "If Random Greater Than or Equal To 50". Click "OK". --We're back to the programming block screen. Highlight your if statement and click "Add an action". This is what happens if Random is greater than or equal to 50. Select "Show a message to the player" and make the message say " is a higher number" (space included). Now, create another message to the user that will say " is a lower number". Don't forget to highlight "else" before you click "Add an Action". Now, we're going to edit the code directly. Hacking time! Click "OK" until you're back to the main screen. Save your cartridge. You don't have to close it. Open your .lua cartridge file in Notepad. First, type the following line at the top of the file: requires "math" WARNING: You will have to insert the above statement manually after EVERY TIME you save your cartridge. It keeps losing that statement, which was the cause of my confusion. Odd, but it happens. Now, do a search for the string " is a higher number"--what you typed for the character to say to you. You will see the following: Wherigo.MessageBox{Text=[[ is a higher number.]],} Remember that variable you defined to hold the random number? Change the statement likewise to mimic the following: Wherigo.MessageBox{Text=Random .. [[ is a higher number.]],} In Lua, apparently, ".." is the equivalent to "&" in VB and "+" in C#. String concatenation. Do the same thing for the lower number. Look at your "if" statement and be sure it reads like mine. I didn't have an operator in mine and had to edit it: if Random >= 50 then And, now, the last step. Include the following code above "if" statement. This is what assigns the random number. The first digit is the lower bound and the second the upper bound of your random number. Both numbers are inclusive: it will return a 0 or 100 within the random number set. Feel free to use other variables if you'd like. Random = math.random(0,100) Save the file and reload it into the Wherigo Builder application, compile it to your machine, and run it in the emulator. Here's my test code. There are other things in it, but pay attention to the code under the function "function zcharacterRandomGuy:OnTalk()". Copy this to a new text file and name it "test3.lua". Using my file, which has a lot of other test junk in it, move the player's position to the closest zone, right off the road. You'll see a character listed called "Random Guy". Talk to the character multiple times to see different random numbers. From this example, you should now understand how to insert a random number into the code. If you have any other questions, it seems the Groundspeak crew are very eager to answer them. Compliments to them for treating us, the innovator market group, well. I'll be hanging out around here and will perhaps come out with a test open source cartridge for people to learn from it. Seems like I have another programming project other than the Statbar Modifier to work on. ================================================= ================================================= require "Wherigo" require "math" ZonePoint = Wherigo.ZonePoint Distance = Wherigo.Distance Player = Wherigo.Player -- #Author Directives Go Here# -- -- #End Author Directives# -- cartTest3 = Wherigo.ZCartridge() -- MessageBox Callback Functions Table used by the Builder -- cartTest3.MsgBoxCBFuncs = {} -- Cartridge Info -- cartTest3.Id="c183a2f5-6ec4-45c0-b164-6af81985f473" cartTest3.Name="Test 3" cartTest3.Description=[[A time trial along the trail]] cartTest3.Visible=true cartTest3.Activity="Puzzle" cartTest3.StartingLocationDescription=[[]] cartTest3.StartingLocation = ZonePoint(36.1423999945323,-79.8561833063761,0) cartTest3.Version=".01" cartTest3.Company="Ranger Fox Adventures, Ltd." cartTest3.Author="Ranger Fox" cartTest3.BuilderVersion="2.0.4704.3539" cartTest3.CreateDate="1/4/2008 3:43:54 PM" cartTest3.PublishDate="1/1/0001 12:00:00 AM" cartTest3.UpdateDate="1/4/2008 4:53:37 PM" cartTest3.LastPlayedDate="1/1/0001 12:00:00 AM" cartTest3.TargetDevice="PocketPC" cartTest3.TargetDeviceVersion="0" cartTest3.StateId="1" cartTest3.CountryId="2" cartTest3.Complete=false cartTest3.UseLogging=false -- Zones -- zoneParkingarea = Wherigo.Zone(cartTest3) zoneParkingarea.Id="52fa9078-04ca-4e40-8607-2c6d88cd3fba" zoneParkingarea.Name="Parking area" zoneParkingarea.Description=[[Park here]] zoneParkingarea.Visible=true zoneParkingarea.DistanceRange = Distance(-1, "feet") zoneParkingarea.ShowObjects="OnEnter" zoneParkingarea.ProximityRange = Distance(100, "feet") zoneParkingarea.AllowSetPositionTo=false zoneParkingarea.Active=true zoneParkingarea.Points = { ZonePoint(36.14225,-79.85592,0), ZonePoint(36.14243,-79.8558,0), ZonePoint(36.14272,-79.85629,0), ZonePoint(36.14259,-79.85649,0) } zoneParkingarea.OriginalPoint = ZonePoint(36.1422499974569,-79.8559166590373,0) zoneParkingarea.DistanceRangeUOM = "Feet" zoneParkingarea.ProximityRangeUOM = "Feet" zoneParkingarea.OutOfRangeName = "" zoneParkingarea.InRangeName = "" zonePlankbridge = Wherigo.Zone(cartTest3) zonePlankbridge.Id="2373f3e4-0eb3-4849-9450-db9c5f317962" zonePlankbridge.Name="Plank bridge" zonePlankbridge.Description=[[]] zonePlankbridge.Visible=false zonePlankbridge.DistanceRange = Distance(-1, "feet") zonePlankbridge.ShowObjects="OnEnter" zonePlankbridge.ProximityRange = Distance(10, "feet") zonePlankbridge.AllowSetPositionTo=false zonePlankbridge.Active=false zonePlankbridge.Points = { ZonePoint(36.14279,-79.8563,0), ZonePoint(36.14307,-79.85607,0), ZonePoint(36.14323,-79.85622,0), ZonePoint(36.14298,-79.85649,0) } zonePlankbridge.OriginalPoint = ZonePoint(36.1427833398183,-79.8562999725342,0) zonePlankbridge.DistanceRangeUOM = "Feet" zonePlankbridge.ProximityRangeUOM = "Feet" zonePlankbridge.OutOfRangeName = "" zonePlankbridge.InRangeName = "" zoneRailroadSign = Wherigo.Zone(cartTest3) zoneRailroadSign.Id="7cbfc5d9-094b-4cd6-a4ef-17a1bcbdf798" zoneRailroadSign.Name="Railroad Sign" zoneRailroadSign.Description=[[]] zoneRailroadSign.Visible=false zoneRailroadSign.DistanceRange = Distance(-1, "feet") zoneRailroadSign.ShowObjects="OnEnter" zoneRailroadSign.ProximityRange = Distance(10, "feet") zoneRailroadSign.AllowSetPositionTo=false zoneRailroadSign.Active=false zoneRailroadSign.Points = { ZonePoint(36.15314,-79.855,0), ZonePoint(36.15305,-79.85531,0), ZonePoint(36.1533,-79.8555,0), ZonePoint(36.15349,-79.85524,0) } zoneRailroadSign.OriginalPoint = ZonePoint(36.1531333287557,-79.8549999872843,0) zoneRailroadSign.DistanceRangeUOM = "Feet" zoneRailroadSign.ProximityRangeUOM = "Feet" zoneRailroadSign.OutOfRangeName = "" zoneRailroadSign.InRangeName = "" zoneAquifinaArea = Wherigo.Zone(cartTest3) zoneAquifinaArea.Id="94701d65-d574-44ff-a8a4-d45dd5e48944" zoneAquifinaArea.Name="Aquifina Area" zoneAquifinaArea.Description=[[]] zoneAquifinaArea.Visible=false zoneAquifinaArea.DistanceRange = Distance(-1, "feet") zoneAquifinaArea.ShowObjects="OnEnter" zoneAquifinaArea.ProximityRange = Distance(10, "feet") zoneAquifinaArea.AllowSetPositionTo=false zoneAquifinaArea.Active=false zoneAquifinaArea.Points = { ZonePoint(36.15193,-79.85451,0), ZonePoint(36.15215,-79.85462,0), ZonePoint(36.15208,-79.85485,0), ZonePoint(36.1518,-79.85459,0) } zoneAquifinaArea.OriginalPoint = ZonePoint(36.1519333362579,-79.8545166651408,0) zoneAquifinaArea.DistanceRangeUOM = "Feet" zoneAquifinaArea.ProximityRangeUOM = "Feet" zoneAquifinaArea.OutOfRangeName = "" zoneAquifinaArea.InRangeName = "" -- Characters -- zcharacterRandomGuy = Wherigo.ZCharacter{Cartridge=cartTest3, Container=zoneParkingarea} zcharacterRandomGuy.Id="525cc893-ac19-4e1c-9bba-e87031422b94" zcharacterRandomGuy.Name="Random Guy" zcharacterRandomGuy.Description=[[]] zcharacterRandomGuy.Visible=true zcharacterRandomGuy.Gender="Male" zcharacterRandomGuy.Type="NPC" zcharacterRandomGuy.ObjectLocation = ZonePoint(36.1424918494855,-79.8561522764714,360) zcharacterRandomGuy.Commands = { Talk = Wherigo.ZCommand{Text="Talk", CmdWith=false, Enabled=true, EmptyTargetListText="Nothing available"}, } zcharacterRandomGuy.Commands.Talk.Custom = true zcharacterRandomGuy.Commands.Talk.Id="03330ea2-27d2-4242-92b2-33122efaee47" zcharacterRandomGuy.Commands.Talk.WorksWithAll = true -- Items -- zitemRandom = Wherigo.ZItem(cartTest3) zitemRandom.Id="5ac3fd70-474b-497d-b8d1-aa84678f6ba5" zitemRandom.Name="Random" zitemRandom.Description=[[]] zitemRandom.Visible=false zitemRandom.ObjectLocation = Wherigo.INVALID_ZONEPOINT zitemRandom.Locked = false zitemRandom.Opened = false zitemRandom.Commands = { GetRandom = Wherigo.ZCommand{Text="GetRandom", CmdWith=false, Enabled=true, EmptyTargetListText="Nothing available"}, } zitemRandom.Commands.GetRandom.Custom = true zitemRandom.Commands.GetRandom.Id="9d38f63f-760f-4fad-baeb-2a3e19ef9857" zitemRandom.Commands.GetRandom.WorksWithAll = true -- Tasks -- ztaskFindtheparkingarea = Wherigo.ZTask(cartTest3) ztaskFindtheparkingarea.Id="4259783b-c0c6-492b-9690-96456bd8bec9" ztaskFindtheparkingarea.Name="Find the parking area" ztaskFindtheparkingarea.Description=[[]] ztaskFindtheparkingarea.Visible=true ztaskFindtheparkingarea.Active=true ztaskFindtheparkingarea.Complete=false ztaskFindtheparkingarea.CorrectState = "None" ztaskFindrailroad = Wherigo.ZTask(cartTest3) ztaskFindrailroad.Id="a12be009-b3fe-40f4-9459-980b244dec34" ztaskFindrailroad.Name="Find railroad" ztaskFindrailroad.Description=[[]] ztaskFindrailroad.Visible=false ztaskFindrailroad.Active=false ztaskFindrailroad.Complete=false ztaskFindrailroad.CorrectState = "None" ztaskFindAquifinaarea = Wherigo.ZTask(cartTest3) ztaskFindAquifinaarea.Id="58653b15-4628-4d77-a6ae-f3a95420f32c" ztaskFindAquifinaarea.Name="Find Aquifina area" ztaskFindAquifinaarea.Description=[[]] ztaskFindAquifinaarea.Visible=false ztaskFindAquifinaarea.Active=false ztaskFindAquifinaarea.Complete=false ztaskFindAquifinaarea.CorrectState = "None" ztaskGettotheplankbridge = Wherigo.ZTask(cartTest3) ztaskGettotheplankbridge.Id="59095708-f9e8-466e-8ef5-0cb5f689ac34" ztaskGettotheplankbridge.Name="Get to the plank bridge" ztaskGettotheplankbridge.Description=[[]] ztaskGettotheplankbridge.Visible=false ztaskGettotheplankbridge.Active=false ztaskGettotheplankbridge.Complete=false ztaskGettotheplankbridge.CorrectState = "None" -- Cartridge Variables -- Random = 0 TimerExpired = false cartTest3.ZVariables = {Random = 0, TimerExpired = false} -- Builder Variables (to be read by the builder only) -- buildervar = {} buildervar.Random = {} buildervar.Random.Id ="763ea73a-b54f-4ac2-bf1c-a5d230b4f292" buildervar.Random.Name = "Random" buildervar.Random.Type = "Number" buildervar.Random.Data=[[0]] buildervar.Random.Description=[[]] buildervar.TimerExpired = {} buildervar.TimerExpired.Id ="0dfd5fe7-7c9d-4d09-b9b4-9a6fd9e61da3" buildervar.TimerExpired.Name = "Timer Expired" buildervar.TimerExpired.Type = "Flag" buildervar.TimerExpired.Data=[[False]] buildervar.TimerExpired.Description=[[]] -- ZTimers -- ztimerStopwatch = Wherigo.ZTimer(cartTest3) ztimerStopwatch.Id="2d6873df-7ed9-4608-88d7-4768c6b35ac4" ztimerStopwatch.Name="Stopwatch" ztimerStopwatch.Description=[[]] ztimerStopwatch.Visible=true ztimerStopwatch.Duration=600 ztimerStopwatch.Type="Countdown" -- Inputs -- -- -- Events/Conditions/Actions -- -- ------------------------------------------------------------------------------- ------Builder Generated functions, Do not Edit, this will be overwritten------ ------------------------------------------------------------------------------- function zoneParkingarea:OnEnter() -- #GroupDescription=Enter the parking area -- -- #Comment=Enter the parking area Comment -- ztaskFindtheparkingarea.Complete = true Wherigo.MessageBox{Text=[[You found the parking area. Now, go to the railroad sign.]],} zoneRailroadSign.Active = true ztaskFindrailroad.Active = true zoneRailroadSign.Visible = true ztaskFindrailroad.Visible = true zoneRailroadSign.Visible = true Random = math.random(0,100) end function zoneRailroadSign:OnEnter() -- #GroupDescription=Player enters the railroad zone -- -- #Comment=Player enters the railroad zone Comment -- Wherigo.MessageBox{Text=[[Good. You found the railroad sign. Now, find the Aquifina rest stop.]],} ztaskFindrailroad.Complete = true ztaskFindAquifinaarea.Active = true zoneAquifinaArea.Active = true zoneAquifinaArea.Visible = true ztaskFindAquifinaarea.Visible = true end function zoneAquifinaArea:OnEnter() -- #GroupDescription=Enter the Aquifina area -- -- #Comment=Enter the Aquifina area Comment -- ztaskFindAquifinaarea.Complete = true zonePlankbridge.Active = true zonePlankbridge.Visible = true ztaskGettotheplankbridge.Visible = true ztaskGettotheplankbridge.Active = true Wherigo.MessageBox{Text=[[Great! Now, it's a time attack to the plank bridge. You have ten minutes.]],} end function zoneAquifinaArea:OnExit() -- #GroupDescription=Exit the Aquifina zone -- -- #Comment=Exit the Aquifina zone Comment -- ztimerStopwatch:Start() zoneAquifinaArea.Active = false zoneAquifinaArea.Visible = false end function ztimerStopwatch:OnTick() -- #GroupDescription=Timer expires -- -- #Comment=Timer expires Comment -- TimerExpired = true Wherigo.MessageBox{Text=[[Too late!]],} ztaskGettotheplankbridge.Complete = false end function zonePlankbridge:OnEnter() -- #GroupDescription=Enter the plank bridge -- -- #Comment=Enter the plank bridge Comment -- if ztimerStopwatch.Duration > 0 then Wherigo.MessageBox{Text=[[Great! Good job.]],} ztaskGettotheplankbridge.Complete = true end end function cartTest3:OnStart() -- #GroupDescription=Start cartridge -- -- #Comment=Start cartridge Comment -- zoneParkingarea.Active = true zoneParkingarea.Visible = true ztaskFindtheparkingarea.Active = true ztaskFindtheparkingarea.Visible = true end function zoneRailroadSign:OnExit() -- #GroupDescription=Exit railroad sign - hide the railroad stuff -- -- #Comment=Exit railroad sign - hide the railroad stuff Comment -- zoneRailroadSign.Visible = false zoneRailroadSign.Active = false end function zitemRandom:OnGetRandom() -- #GroupDescription=Get random number -- -- #Comment=Get random number Comment -- Random = math.random(0,100) end function zcharacterRandomGuy:OnTalk() -- #GroupDescription=Talk to random guy -- -- #Comment=Talk to random guy Comment -- Random = math.random(0,100) if Random >= 50 then Wherigo.MessageBox{Text=Random .. [[ is a higher number.]],} else Wherigo.MessageBox{Text=Random .. [[ is a lower number.]],} end end ------End Builder Generated functions, Do not Edit, this will be overwritten------ ------------------------------------------------------------------------------- ------Builder Generated callbacks, Do not Edit, this will be overwritten------ ------------------------------------------------------------------------------- --#LASTCALLBACKKEY=0#-- ------End Builder Generated callbacks, Do not Edit, this will be overwritten------ -- #Author Functions Go Here# -- -- #End Author Functions# -- -- Nothing after this line -- return cartTest3
  2. Yes, in civil engineering professionals are using RTK (Real-time kinematic positioning) and DGPS for land surveying. Technically speaking, this application is not a pure GPSr as it requires a reference station. Anyway, it is better to talk about consumer GPS as you suggested.
  3. We don't talk about the wastelands - by which I mean the east coast...
  4. [OT] Have you actually read the First Amendment? (Hint: Groundspeak is not a government agency.)[/OT] It doesn't have to be a govt agency. There are plenty of cases where the gov has stepped in and ruled that people have the right to say what they want when being censored by private parties. This forum might be owned by Groundspeak, and they can do what they want with it, but they can't control my right to TALK about something. I think that's the point we're missing here. I'm not violating their terms. I am merely TALKING about something. On an mlb forum, for example, I am allowed to TALK about steroids, even though it is illegal and a clear violation of both the law and of the mlb terms. However, I am not DOING anything, and therefore not violating them. If they ever censored me, I could take them to court on the basis of First Amendment rights and I'd win, and they know that. Think about it...if that weren't the case, how could Sportswriters talk about it freely? It's just TALK. It doesn't violate anything. I think you guys might need to go back to law school ;-)
  5. Here is a misunderstanding. A compass is a device that shows the cardinal directions used for navigation and geographic orientation. It commonly consists of a magnetized needle or other element, such as a compass card or compass rose, which can pivot to align itself with magnetic north. Other methods may be used, including gyroscopes, magnetometers, and GPS receivers. I think that the correct term should be relative bearing when we talk about the arrow pointing to the waypoint.
  6. Not quite true. Groundspeak actively pushes the FTF prize on a very regular basis as one of the benefits of buying premium membership. They talk about it in mailings, sure. But they never talk about rules. They just say it's when you find "that clean, unsigned logbook...". And that's just external affairs/outreach talk--show me where Groundspeak outlines anything specific about a FTF "prize" (especially in the guidelines, or with an official mention or validity with, say, a statistic on your profile) beyond mention in some emails. Back to my popcorn. Of course they never talk about rules - why would they? Their sole purpose in pushing FTF hard in their, what was it again? external affairs? outreach talk? Is purely to dangle the carrot in a bid to tempt more individuals to hand over cold, hard cash in return for a shot at the prize of that clean, unsigned logbook... Groundspeak actively pushes the FTF prize on a very regular basis as one of the benefits of buying premium membership. Enjoy your popcorn. Well, yeah... It's a business afterall... There are no rules, we can all admit that. Groundspeak mentions it on the blog or in weekly mailers, yes. That's the outreach/external affairs side of things. Then there's the internal affairs of programming, financial, daily operations, the store... Someone with a job to promote the game on Geocaching.com is doing just that: promoting geocaching on Geocaching.com, which includes the option to get some cool features if you sign up for a premium membership! They may not be too worried about a few angsty people battling out over dictionary definitions and chicken-and-egg scenarios in the forums, and therefore only trouble themselves with the simple, general aspects of the FTF side-game. Groundspeak is aware that the "FTF" is a well-established side game, and that it is practiced all over the world. Being FTF can be fun, and the race to get there first can be a hoot. It can also cause a ton of anxiety, as I can see oozing from your posts. Sheesh...settle down! Who brought the butter? I seem to need more for my popcorn. Oh, wait...
  7. Not quite true. Groundspeak actively pushes the FTF prize on a very regular basis as one of the benefits of buying premium membership. They talk about it in mailings, sure. But they never talk about rules. They just say it's when you find "that clean, unsigned logbook...". And that's just external affairs/outreach talk--show me where Groundspeak outlines anything specific about a FTF "prize" (especially in the guidelines, or with an official mention or validity with, say, a statistic on your profile) beyond mention in some emails. Back to my popcorn. Of course they never talk about rules - why would they? Their sole purpose in pushing FTF hard in their, what was it again? external affairs? outreach talk? Is purely to dangle the carrot in a bid to tempt more individuals to hand over cold, hard cash in return for a shot at the prize of that clean, unsigned logbook... Groundspeak actively pushes the FTF prize on a very regular basis as one of the benefits of buying premium membership. Enjoy your popcorn.
  8. How do you know that before you talk to them? Besides, even if you do already know that, all you're saying is that there's another, even bigger reason to talk to these people and try to fix your broken community instead of putting up with people that are intentionally irritating.
  9. Good time to consider what you mean by "it". If you mean the "problem" of poorly chosen ratings, I deny it's a problem. If you mean those specific examples of badly rated caches, what you should do about it is talk to the CO and other members of your community that support badly rated caches. Make your arguments for accurate ratings to them and try to talk them out of rating caches arbitrarily. Among other things, remind them that challenges based on ratings are based on ratings because the ratings reflect the challenge of the caches, so their bogus ratings aren't really helping people meet those challenges, they're just giving them a way to lie about whether they've met them in spirit.
  10. It can also cause frustration when the different devices on different days are off in different directions. So your gps could be 15 feet off to the left, the cache owner's gps could have been 15 feet off to the right when they placed the cache. So even if you are 100% certain you are at exactly the right coords, you could actually be 30 feet away from where the cache physically is. It's why some people talk about "geo-senses", which really just means past experience. Which can also be why it can be very frustrating when you come across a new way of hiding a cache that you haven't experienced before but others have. Lots of "so easy" and "obvious" logs, but you've spent the last two hours checking every nook and cranny in a larger and larger area...
  11. Yep. The pace is your own, and the last thing I want when relaxing outside is idle chat, talk politics, or hear rumors.
  12. I'm guessing that's because the caches in your area aren't that interesting, so the COs aren't expecting anyone to say anything interesting about them. I'd be really puzzled by a CO that placed a cache to encourage people to take a nice hike up a mountain to a beautiful view and then didn't read the reactions. That's the kind of cache we're talking about here. But to react to your comment, if a CO placed mundane caches and didn't even scan the DNFs for longer than usual logs that might indicate a problem, I'd say they weren't planning on maintaining their caches. I'd talk to them about that; I wouldn't accept it as a given that COs don't even glance at logs. But beyond that -- to go back to the original point about DNFs that don't reflect the cache's health -- I'd be kinda tickled if they got a CHS alarm and then ran out to fix a cache that wasn't broken because they didn't even bother to read the DNF logs that caused the CHS. Serves them right.
  13. Last year we did Cape York from CQ, 6491.4 km without leaving the state. But all this talk of remote travelling, and looking at photos and caches found, has my brain ticking over, so I have just posted this to our 4wd clubs Facebook page. I reckon it would be well over 10000km over the 4-5 week trip. Must be time to put forward a proposal for another big trip. Hopefully all this Covid rubbish is gone by then. Autumn/Winter 2023. Central Australia. Approx 4-5 weeks. Simpson Desert crossing west to east. It can easily include Plenty Highway, or better still Sandover Highway, Birdsville Track, Oodnadatta Track, Strezlekie Track. So, a potential itinerary, up to Mt Isa, Sandover Highway, Alice Springs, Mt Dare, Simpson Desert, Birdsville, Birdsville Track, Oodnadatta Track to William Ck, Lake Eyre, Coober Pedy, Port Augusta, Strezlekie Track, home via Cameron Corner and/or Haddon Corner, Windorah, Blackall, Tambo, Springsure, Biloela. No idea of what distance that involves. Just looking back at some of the photos from our last Simpson Desert crossing about 7 years ago, and thinking, we should do that again. Thoughts?
  14. If they're your buddies, then talk to them about it. If they aren't your buddies, make them your buddies and then talk to them about it. I certainly appreciate you wanting to use that area for your own caches, and I do wish you'd had your chance, but, at the same time, a lot of people will enjoy those caches, so it's not immediately obvious leaving the trail blank so you could hide one or two great caches would have added up to better caching overall. The best way to strike a good balance is to interact with the other COs to share the area. Some people here would ban such a series legally in the same way they banned you by getting there first. I'm not convinced one is better than the other.
  15. I've never seen anything that bad, but I have no trouble imagining it. I suggest you talk to the new CO and mention how his inaccurate ratings have ruined your statistics. Point out to him that, like most geocachers, you aren't interested in meeting challenges using fake data.
  16. @ cghove: You quoted me right, but It seemed I was not to be able to explain in the quoted section what my problem (and it is not really a problem) is. Yes, I know we talk about two parties (or do i have to say single companies). Yes, I know this are different sources. But, what I wanted to show with my comment is following (as written in the sentence that followed, which too can be read in your quote of my post:" It is running, I'm logged in and it does what it should do, but it says it does not, funny!" ) meaning. So again, I try to eplain what happens here. I'm logged-in in geocaching.com with my account data. I click on the 'Not logged in' you pictured above. And in the opening page I authenticate project-gc to work together with geocaching.com to change data and so on. I go back to the geocaching.com page and the script works and does what it should do. Providing me with everything I have choosen in the menu of the script! The gc.com page is redesigned as the script should do, with all the extra content by project-gc. In the other still open slider/tab I have full access to project-gc with all the tools and statistics and so on. And now the BUT: I still get the picture You show above. Even if i open a further geocaching.com slider/tab it stills says: 'Not logged in'... That interesting anecdote is all I wanted to quote, as a funnyfact. We talk about a script by an developer/project that provides us with the tools and lots more we need to show we fulfilled certain challenges just for gc.com features (I support this with my paid membership on both pages, honouring this outstanding often voluntary work for all of us, those who can't do this). I know it's just a sign/button, nothing more/ nothing less. It's not relevant for the functionality what I can read there, so it seems. The script works therefore on just that homepage, a homepage that relies in some way on the provider of the script by using the checkerconcept by the same provider. If the sign of the script says the opposite of what it is doing, can I assume that there might be a communications problem between script and homepage? And if it is just that it can't get the message through, that it works... And isn't the fact, that there is this minimal communications problem between the two sources in some way funny? Because at the same time i as an owner of a cache have to rely on the results of checkers (provided by many volunteers by the one) using data (provided by the other) to check if a cacher has fulfilled my challenge. Without the checker I'm not allowed to post this challenge. And what if, in this communication between the same two, one of the sources can't get another message through? This was in my mind as I wrote the quote and I found this funny. I hope, I could clarify what I meant, regarding my problems with the foreign language I use in the moment. And at the end, why did I wanted to clarify it. It just should show, when already here could be problems, what other problems could accur, if the appearence of the homepage is changed in short times and somebody has to struggle to get his script or app functionality working again. And that with earning little or nothing for doing so... To get it together. The title of this thread is 'Exit GDAK' and if it became clear or not, i just wanted to post something that shows my hope, that the programmer of the app GDAK would still work further on this app, trying to ignore throwbacks in his work, earning perhaps little to nothing for his doings. Just for the support of the community. And as it seems, he will do! Thank You for that, Wout!
  17. I guess I am in a minority here on the forums then (though from my limited time here, I don't think so). Granted, my caching has slowed this year compared to last, but that's been due to circumstances that forced geocaching to the back burner for a while. But I still use the forums to glean useful information, bounce ideas around, and hopefully add some input that others find useful, if not entertaining. I don't necessarily like to hear myself talk - and I definitely don't think my opinions are gospel. And, frankly, I don't get that vibe (hot air, like to hear themselves talk, think their opinion is gospel, etc) from most of the participants here either. I enjoy participating, interacting with other geocachers. Yes, I'm new to geocaching and new to the forums (relatively speaking). What's with reviving all these old threads??
  18. I prefer the real small gatherings. Little chance of the natural shifting to only folks you know. - New people think it's a "clique" thing, and for the most part it is, simply people you're familiar. I like to stir things up a bit. 3-4 people, I'd have a couple unactivated signature geocoins to pass out, and probably have a few trackables to exchange (depending on their goals). We don't discuss find totals, but will mention caches we've enjoyed the most with others. Sometimes we don't even talk about this hobby. Hang out with an ice cream, coffee, whatever ... and make small talk.
  19. If we are allowed to talk about our own "children", I would vote for Victoria Amazonica and Jaguar.
  20. No not Leeds but we've all been beginners at some point. I wasn't going to be able to complete the summer challenge some years ago as there were no nearby events on a free night. We were going away for the weekend so I looked at caches in the area and there was an event at the pub just down the road. We had to eat out anyway so we got a meal, a drink, a natter, a cache in the pub grounds and a souvenir all in one outing. Since then I have been to various events. The format differs slightly but there's usually a log book being signed and the clink of dog tag TBs gets ears twitching. Somebody will talk to you. You might even find somebody else looking "new" and talk to them. The next event will be easier as you recognise names in log books as you cache. Go and enjoy!
  21. Okay, yeah, I misread your comment to infer that YOU updated something, which really, really threw me for a loop. There have been some changes in years past in the Datasheet program on how it interprets log entries for stations, which likely helped these stations get an accurate monumented date. (I only know this because one such update that was made back about a year ago) caused a whole bunch of logs that had no status, no agency, and no date appear tacked onto the history list on the datasheet. Had to talk to them and point out some stations that were causing this.
  22. I don't think so, not for me. I usually talk to the people I know and not to all 100 who have signed-up. Just recently have attended an Event with more than 800 People https://www.geocaching.com/geocache/GC8GVCH_event-am-see-2021-event-at-the-lake-2021?guid=1768bcdd-034c-4155-950a-718a51a3accc and I have been in contact with about 10. The other 790 were not even close to me.
  23. Thanks Keystone, this is the same advice I offered the cache owner when the caches were first submitted. Dan, In regards to the distance, the distance is variable but what we take into account is the audience and if the cache is part of a series. Let me talk in a local example for you. If for example caches were placed around the Canberra region but to the cardinal points then these caches may be further than 100km from each other but are set to appeal for the same audience. This is even more the case where the cache have the same names as a Platinum step within a series. In regards to appealing a reviewers decision this is always an option. Reviewers don't take offence and it helps us to ensure we are following the intent of the guidelines. Often for borderline case we will take a cache to appeals for you. Hope that helps.
  24. Here we have a classic example of WHY we have peer review for new categories. Talk about a category that is completely subjective - one person's "urban legend" may not be another's... Then, you have the creator of the category bugging out of Waymarking the same year he created this "interesting" piece of Waymarking. My question is - if you expand to just "Legends", and these are people, how would this be different than "Epic Beings" if Epic Beings allow a statue of Lewis and Clark to be included in their category????
  25. of course I don't want to risk my expensive device, as I told before geocaching is specific activity, that could really benefit from watch app since in normal circumstances I wouldn't walk on rocky cliff with smartphone in my hand, but when geocaching I don't really have a choice.. You shouldn't drive and talk with your phone at a same time, but if you have to, if your work is to drive and talk to clients at a same time, you have a safer option of buying hands free set, but with geocaching there is no safer alternative.. and its not all about risk of braking device.. do I really have to give an example of every possible scenario? ok, lets say you're geocaching on that rocky cliff with smartphone in your hand and you slip, you're falling.. you'll probably by reflex going to try to safe not only your self, but your device to and by doing that your injuries may be bigger, but if you would have an extra free hand to grab on something, you may end up with lighter injury.. ok, ten-thousands.. how much do you think it costs? millions? billions of dollars? its just an app, not a space rocket, it shouldn't be unaffordable for descent company so far I've heard only one decent reason not to make watch app, its technical reason of apple watch not having magnetic compass, although it still would be nice to at least have watch app for reading hints, descriptions, logs... all other reasons is basically stating that Groundspeak is barely making a living and just can't afford such big luxury like creating simple app.. that makes me feel like I'm getting into lost cost, like windows phone users did..
×
×
  • Create New...