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javilo99

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Everything posted by javilo99

  1. A quick noob question: If I publish my .gwc cartridge on Wherigo.com and it's inactive, nobody can download or search for it, right?
  2. But...did you create one command for each language or just change the name label of the command buttons? I mean, because, the recprocal command, as you remember, didn't seem to work right
  3. Yeah, I saw it yesterday. By the moment, I have completed 4 zones of my cartridge (in two languages) with all fix and corrected bugs about the programming and a few details and it works great in the Urwigo emulator
  4. Yes, that was finally what I did, I was trying to change the reciprocal command button label with another instructions. So, that way, I only create one command for one action. I will try and see how this works, since, this is my first Wherigo, though, I'm making a BIG ONE in my neighborhood No matter what app I use to compile the cartridge as long as I follow the instructions to publish a cartridge. right?
  5. 1) So, this means I cannot do an accented cartridge with Urwigo and publish it like a geocache? If I don't mention the other compilator, as you said, I can publish it anyway, right? I have made the UTF-8 GWZ and by the moment, it works great with no bugs. 2) So, yep, previously, I made this like your screenshot: But when I run the emulator cartridge and choose the english option: If you see the character commands: But if you move to the item: I don't know why this happen. So, the only way I see to do this is to create two commands with two programming
  6. So it's not recommended to write accents? If I'm doing it in Spanish, i would like to put all the accents, because if not, some word may look weird without the special characters Yeah, that's it, the reciprocal command mechanism. So, if i create a command in Spanish and rename it in English, if i click on the item, the name hasn't been changed, any idea about this? Thanks
  7. Hi everyone, I have some questions: 1- Can i put the accents on the messages (spanish language has a lot of accents) so I can see them on the Wherigo app? 2- This is more specific: I'm trying to do the cartridge in two languages optimizing the programming, but, when I create a command for a character to give an specificic item, if I change the name of the command (to not create two commands and simplify the programming) the name of the command in the item still continues in the original language. I have seen that if i create a command to give an item in a character, it is duplicated automatically in the item. Any solution for not creating two commands? Thanks in advance.
  8. Yes, well, finally I downloaded the Urwigo app that it's easier to proceed and make cartridges faster. The official app has many obstacles and is more difficult to programme. Though, the urwigo app sometimes shutdown, don't know why, so I have to make many saves during the programming
  9. OMG, I have tried to create the same cartridge four times and I it doesn't let me enter anymore to the cartridge, though, the programation it has not been erased I supposed. This is what I have: Enough working and testing for the first day of Wherigo Builder...I'll wait for answers Thank you so much
  10. Now when I want to create the playable cartridge, it says:"System.Application.Extension"...
  11. It fails when I try to add more than 2 inputs or variables This is the text that appears: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto. en ZonesAuthor.frmMain.btnAddObject_Click(Object sender, EventArgs e) en System.Windows.Forms.Control.OnClick(EventArgs e) en System.Windows.Forms.Button.OnClick(EventArgs e) en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) en System.Windows.Forms.Control.WndProc(Message& m) en System.Windows.Forms.ButtonBase.WndProc(Message& m) en System.Windows.Forms.Button.WndProc(Message& m) en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Ensamblados cargados ************** mscorlib Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9148 (WinRelRS6.050727-9100) Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- WherigoBuilder Versión del ensamblado: 2.0.5129.5086 Versión Win32: 2.0.5129.5086 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/WherigoBuilder.exe ---------------------------------------- System.Windows.Forms Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9147 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Xml Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms.resources Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- Accessibility Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- mscorlib.resources Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9148 (WinRelRS6.050727-9100) Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- ZonesFramework Versión del ensamblado: 1.0.2104.4260 Versión Win32: 1.0.2104.4260 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/ZonesFramework.DLL ---------------------------------------- System.Drawing.resources Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.50727.9136 (WinRelRS6.050727-9100) Código base: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing.resources/2.0.0.0_es_b03f5f7f11d50a3a/System.Drawing.resources.dll ---------------------------------------- Player Versión del ensamblado: 1.0.3072.27804 Versión Win32: 1.0.0.0 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/Player.DLL ---------------------------------------- ZonesLinker Versión del ensamblado: 1.0.0.0 Versión Win32: 1.0.0.0 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/ZonesLinker.DLL ---------------------------------------- GeoFramework.Gps Versión del ensamblado: 2.3.3600.13 Versión Win32: 2.3.3600.13 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/GeoFramework.Gps.DLL ---------------------------------------- GeoFramework Versión del ensamblado: 1.4.3600.3 Versión Win32: 1.4.3600.3 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/GeoFramework.DLL ---------------------------------------- Microsoft.WindowsCE.Forms Versión del ensamblado: 2.0.0.0 Versión Win32: 2.0.7045.00 Código base: file:///C:/Program%20Files/Groundspeak/Wherigo/Builder/Microsoft.WindowsCE.Forms.DLL ---------------------------------------- Microsoft.mshtml Versión del ensamblado: 7.0.3300.0 Versión Win32: 7.0.3300.0 Código base: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll ---------------------------------------- ************** Depuración JIT ************** Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta aplicación o equipo (machine.config) debe tener el valor jitDebugging establecido en la sección system.windows.forms. La aplicación también se debe compilar con la depuración habilitada Por ejemplo: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Cuando esté habilitada la depuración JIT, cualquier excepción no controlada se enviará al depurador JIT registrado en el equipo en lugar de controlarlo mediante el cuadro de diálogo.
  12. Now that I have installed the update and the new maps, I am having problems with the app. At some point, the app crashed and doesn't let me open my recent projects...this is kinda frustating. Don't know what is happening. It happens during the process or even when I close the app, when i run it again, I can't enter my recent projects
  13. Thank you so much for the help and the speed
  14. First file right, all working, but I can't download the map file, can u send it to me again in a link?
  15. Hi everyone! I'm new in all of this stuff with Wherigo Builder. So, today i downloaded the Wherigo builder for windows 10 and it sends a mistake when I try to open a cartridge (even if it's from the official page of Wherigo) I have searched on the forums and have tried to install SDK developer, but this doesn't work, can you help me please? I wanted to make a special Wherigo (my first) and I can't do it. Even if I try to create a playable cartridge to test it on my laptop, I can't... I wish you can help me fix this problem
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