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paulandstacey

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Everything posted by paulandstacey

  1. Recently I've heard of a situation where a person using an older PQ for an area found a cache that, unbeknownst to them, had been archived. The owner had archived the cache, but never retrieved it, just leaving it there in the woods. After the person logged it, the owner deleted the log. Thoughts?
  2. Even with the magical 10% chance of a missing stage, each stage is independent, statistically speaking. If I flip a coin and get 10 heads in a row, I still have the same odds (1/2 or 50%) of getting a heads on the next flip.
  3. We found - as in all four of us together. We didn't split up, we didn't rush. Cache density is high in lots of areas. Check out the maps for big cities sometimes.
  4. I'll take issue with this as well, as we found 79. We did it with our 2 year old and 5 year old over 11 hours. 49 of these caches were along a caching strip called "Easy Street" between Halifax and Peggy's Cove, NS which took us 4.5 hours to do. Just because you can't do it, don't question others who can.
  5. I think your missing the point here. You and me both like finding more than hiding, lets agree on that. But what about the beginner, there's the rub. If a place is saturated by one cacher, I do feel this is unfair, it means others cant hide. But lets say an area is saturated by many cachers, is this fare? This is where the other question of archiving old caches comes into play. I would be hurt to have my well maintained cache archived, but if it meant someone else could play, maybe I should consider it. You like analogies so here's one, I have to draw on my elk tag. I not only have to draw, but I have to build up points before I can draw. This takes years sometimes, but it's worth the wait. This is a fare way for everyone to play. If some way I could endlessly monopolize the draw, or in the case of caching, endlessly monopolize an area, it wouldn't be fare would it? I do see where this would be hard for some, but it does give chances for others to play too, don't you see? I see why you're frustrated. I don't see how the situation of cache saturation is "unfair". Again, saturation is a natural result of a growing game. As long as they're maintained, it shouldn't matter who hides them. You're talking about a game that is 7 years old - how can it be expected that people "save" spots for cachers who may want to hide a cache in the future?
  6. I don't think a "he took my spot" or "he's got too many caches" code will ever be in place. I understand your frustration, I just think it's better to enjoy what's out there. Would you feel different if the area was still saturated by 100 different cachers? You still couldn't hide any. What if they were all boring, lame or in poor condition? If I was in a cache saturated area with mainly good, well maintained caches, I'd feel pretty lucky. Worrying about finding a spot to hide one of my own would be far down my list of concerns.
  7. I don't think a "he took my spot" or "he's got too many caches" code will ever be in place. I understand your frustration, I just think it's better to enjoy what's out there. Would you feel different if the area was still saturated by 100 different cachers? You still couldn't hide any. What if they were all boring, lame or in poor condition? If I was in a cache saturated area with mainly good, well maintained caches, I'd feel pretty lucky. Worrying about finding a spot to hide one of my own would be far down my list of concerns.
  8. It mightn't be fun, but it isn't unfair. I've seen lots of places I'd like to build a house, but there's already one there - someone beat me to it. As the game grows, this is going to be more of an issue. At least there are lots to find! It's better to focus on the fact that these people are spending time and money on these caches to provide enjoyment to you, your grandson and other cachers. I wish there was someone else hiding caches aroudn here, but I enjoy hiding and finding. If I couldn't hide any more, it wouldn't stop me from finding more, getting exercise and having fun.
  9. I know of plenty of people with less than 10 caches who don't maintain them. People who will maintain their caches, do. People who won't, don't. Limiting the number of hides won't change that.
  10. There's a lot of things that we dont see as "possible" - 500 + hides, 25000 + finds, 200 or more finds in a day. But, just because they aren't possible for us, doesn't mean they aren't possible for others. Unless there is some sort of evidence the hiders in question aren't maintaining their caches, you can't say they aren't doing it. Some people have very little time to cache, others have a lot.
  11. I don't see how arriving during the event hours and expecting someone there is pushing the boundary.
  12. 1.how many geocaches have you found?1975 2.how many geocaches have you hidden?79 3.how many people do you know go geocaching with you?Quite a few. Depends on the type of day - cache run, long hikes, etc 4.how many times have you gone on a long trip just for a geocache ^^Again, depends on what "long" is. 2 hour drive or more - probably 6 or 7. Drive to GW5 was 36 hours each way. 5.how many geocaches have you found in just one day?79 6.how many items have you traded? kids trade a fair bit, never counted 7.how many times have you gone geocaching with out a gps and found the geocache that you were looking for?0
  13. To me disabled means everything from "needs a new log sheet" to "the area has been levelled". If someone found it, they found it. Unless you know something is fishy with the log, let it stand.
  14. I've seen plenty of magnetic keyholder caches on mailboxes in New Brunswick and Nova Scotia. Never heard any complaints about them either.
  15. I've been to a few events with temp caches and certainly would have loved for them to have been on the page for me to download as opposed to manually inputting them on site. In this case I see them as reference points - similar to an interesting monument or natural phenomenon along a trail, etc. Still not another find, but useful.
  16. To me it's very lame and I wouldn't do it, but I choose not to care.
  17. If all of the cachers who are there when the cache is first found and decide to share the FTF "honours", so to speak, why worry?
  18. It bugs me when owners alter the history of their cache in an arbitrary manner. I have often found on cache hunts that reading dnf logs helps as much or more than found logs.
  19. I'm just looking for clarification here - are you saying you just get the co-ords and go? Or just don't look at the hint? I would never take my kids to caches that I hadn't fully looked at before going on a hunt. The purpose of the description (more so than the difficulty and terrain ratings - which is subjective at the best of times) and the attributes is so that people can make up there mind as to whether or not the cache is within their own limits.
  20. Asking about the welds is a fair question, IMO. I still think the idea is neat - obviously the idea is to give the cacher a chuckle upon discovery - and not to actually trap or harm them. I'd still poke it with a stick just to be sure, but knowing that the spring was disabled would make me more comfortable.
  21. So how would either this cache existing or not either endanger or protect those children who play in the woods without a parent around? That is not the question, the question is do we like it. I said no, for the reasons I stated. Well. That certainly clears that up...
  22. So how would either this cache existing or not either endanger or protect those children who play in the woods without a parent around?
  23. PEI got in their event "WWFM - Spud Island" by RavenGuider GC1724T
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