I have finally learned enough to make my first Wherigo using urwigo builder.
I have a battle scene code written which resembles the RPG style, i.e. "player hits wolf, -7hp".
But in both the emulator and in android the messages don't show up long enough to see, it just goes back to the attack menu. I tried using a dialog call which should require a click to continue, it didn't work. I thought the recursive input call I was using was at fault. Now I have a separate function call to handle the message, which calls up the attack input again. Yet the messages don't wait for a click to continue.
How can I fix this?
Also in a shop menu I have an if player contains item, message "you already have one" and no purchase is made. The message is skipped here also.
What is going on?