I am a newcomer to the world of building Wherigo cartridges.
I have done one using the kit and then doing the final editing and changes in the Wherigo builder. I tested the final product in the emulator and then using the iOS Wherigo App. All with no issues.
I have now had someone run the cartridge on a Nokia using a Symbian player. The cartridge bombs and the user cannot even find the first zone (all communicated to me via email). The user has done numerous cartridges and has programmed some himself so I do not think there is finger trouble on his side.
Is there any way to test a cartridge on the different platforms prior to release? Is there a better way to build the cartridge other than the Builder?