I want to provide the player with information about current situation periodically, e.g. every 6 seconds. I use Wherigo.Messagebox function after the timer elapses. As the next Messagebox covers the previous one the player does not need to click OK. He just watches the display. This is desirable behaviour. However, when I tried this cartridge, the player started showing errors after maybe 30 minutes, i.e. after approx. 300 Messageboxes shown. I understand the Messageboxes are somehow stacked and after so many of them the stack overflows. My question is how to get rid of the previously shown Messageboxes without forcing the user to click the OK button.
Any help is appreciated.
Kiko