@Ranger Fox Well after a few months of tinkering on and off with this idea... I have managed to get a working version of the Whack-a-Lackey cartridge with pirates instead of moles.
Although testing in the field is yet to take place, the emulators show signs of it working as expected, with one small glitch.
Once a game is completed and score of more than 700 is achieved, there is no message to reveal coordinates of the cache.
I am aware of the 20 mile radius limit for this to display.
Is this an issue due to use of an emulator?
I have limited knowledge of Urwigo and even less with Builder and next to no knowledge of hand written code.
My aim is to get a cache coordinate message to appear after scoring more than 700 on any of the 3 game levels.
At present the cache coordinates are yet to be finalised so the original zmediaCoordinates linked media file is still used, which I can change at a later date.
It seems the forum file types prevent me from uploading the cartridge file for those with greater knowledge to see.