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Goodgulf

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Posts posted by Goodgulf

  1. Gotta like a thread that's going on 10 years old :D

     

    My recent Irk is Challenge caches that don't have a checker link on the page even though someone kindly created one post publishing and this is obvious to the CO since the last dozen founds reference it.

     

    OK maybe a 4 on a scale of 10 but my Doctor told me I should avoid irks so I am starting out small :mellow:

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  2. I was wondering how I can view a intact version of the pages background image. I have come across a few puzzles that require getting info from the background image. Sometimes these are included in the image gallery and sometimes not. Can I access it from the page source info? 

     

    Thanks

  3. On 1/21/2019 at 9:26 PM, bflentje said:

     

    I don't know what the official position of the Foundation is supposed to be from Groundspeak but I can tell you with zero uncertainty that my Wherigo caches weren't publishable until I removed references I had to the Wherigo Foundation. I don't get it... it's keeping the THEIR product alive. Why do you think I am not allowed to the reference?

    So maybe you could edit your cache page and add back the references...

    • Upvote 1
  4. 2 minutes ago, Tungstène said:

    Did you switch the emulator GPS on?

     

    (You'll have to click on the red disc in order to turn it green).

    Thank You.

     

    Saw this suggestion in another thread as well.  Why would it even have GPSr on/off as an option???  I have to admit the Urwigo emulator seems more user friendly but I appreciate the work that went into building Earwigo. Is there a thread for just dealing with the webwigo emulator? :D

  5. Just starting on my journey to learning the Earwigo and working through the Tiny Adventure Tutorial. I had some success using Urwigo but it crashed too often so i am turning to Earwigo. 

     

    Unfortunately, whenever I run the cartridge in the webwigo emulator, the active and visible zones do not show up as available locations. It keeps saying there are 0 locations (Nowhere to go). I first set the Start zone enter events to set the next zone active and visible.  no locations showed up. I then just made all the  zones active and visible in the zone properties but still no locations show up. The zones all have -1 as the distance which should make them visible (if active). They are visible in the emulator map (Green octagons) but the Emulator Locations window says 0 nowhere to go. 

     

    Also, the media (images) are not showing up. Can't tell if it's an issue with cartridge design or the emulator.

     

    Thx

  6. So I downloaded the software and have made progress building my cartridge. Unfortunately, as I progressed in the build it started crashing frequently. I am running windows 10. First the sound don't play in the emulator then it just crashes.   I am a total newbie and have been following the You Tube tutorial. I really like the interface of the application but the near constant crashing is making it unworkable. Anyone else experience this? Is there a solution or should I try Earwigo? 

     

    Thx

    GG

  7. I would like to use a Wherigo as the Bonus Cache for a Series I am working on. I am thinking of either making the starting point of the cartridge different from the posted coordinates similar to a Unknown cache. Information gathered from the series caches would be used to solve the Wherigo starting  coordinates, similar to many typical bonus caches.

     

    If that is not allowed then I could make it so that you need to enter information that can only be found in the other series caches to progress through the story. I would clearly identify this requirement on the cache page. Would something like this get published?

     

    The overall series is a story and the conclusion (Bonus) is the culmination so just having a Unknown seems like a let down. A Wherigo for the final offers many more possibilities to tell the story better. Any other ideas?

     

    Thanks

    GG

     

     

    • Upvote 1
  8. I am in the early stages of planning out a series with an additional bonus cache. I was thinking of mixing in different types of physical caches (Multi, Letterbox, and Wherigo)  into the mix rather than just having all traditional. Is this OK? In the below example, can some (or all) of the traditionals be replaced by these three types of caches? The guidance seems to suggest this is allowed but I wanted to check before spending too much time working on this. 

     

    Thx

    GG

     

    image.png.720dcab1cdb5d956f4ea74640f764803.pngimage.png.720dcab1cdb5d956f4ea74640f764803.png

  9. On 2/27/2018 at 12:05 AM, MartyBartfast said:

     

    https://coord.info/GC6K641  is a variation on that theme, published after the moratorium. It's not about finding a cache which hasn't been found for a year, but finding 12  caches whose average time between finds is more than 100 days. 

    Well what do you know I qualify for this one! Needless to say however, I wont be visiting it anytime soon :(

  10. Are "find X number from any given CO" still allowed? Is the rule below meant to prohibit requiring specific COs or from any COs? Thinking about a series themed after Jeopardy  - e.g.  I'll Take 5 for 500, Alex, where you need to have found 100 from 5 different COs for a total of 500.

    • error.png These cache page elements: cache titles, cache owner, GC Codes, publishing Reviewer, or cache page text.
  11. I discovered some time ago that some COs were using alternate names to hide their caches. That is the "Cache by/Placed by" name is different than the COs actual profile name. I am curious about this feature and why COs hide caches by multiple names? What is the advantage/benefit of doing this? I have seen examples where a themed series has an equally themed Cache by/Placed by name which I guess adds to the overall theming.  I have seen this causing an issue with alphanumeric challenges where you are looing for 36 unique COs rather than 36 unique Cache by/Placed by. Wondering why Groundspeak set up this option. Thx.

  12. I am wondering how I would go about adding a trail to the Trail Map type. The trail map type is one of the options with the iphone version of the app. There are several well defined trails and fire roads nearby that are not shown on the map. It does show some of them but not all of them. I would like to add the missing ones to the map. Any idea how to do this?

     

    Thx

    GG

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