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ZenGuru

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Everything posted by ZenGuru

  1. I just received Forest Ghost's invitation to check out this discussion forum. I have built and published a number of Wherigos, many of them based on cartridges and code by Ranger Fox (thanks for the help on a Battleship implementation several years back) and Forest Ghost as well. I was following the previous attempts to get Groundspeak to cooperate with the project of updating the WIG site and tools. When that seemed doomed to failure, I sort of moved away from doing much more WIG development and went back to primarily Geocaching. I would be interested in knowing what is the current state of the WIG sites and tools that Ranger Fox put all that effort into. I am willing to be of any assistance that I can. I also know of a few geocachers who have built WIGs and might be interested in getting involved. Making the development interface more user-friendly would be a great asset. Many of my WIGs were built using raw lua code and a text editor. Best of luck on getting this project off the ground. I hope that this time Groundspeak will be more forward-thinking and support (or at least not block/hinder) these effort.
  2. Not much luck on this. Looks like Groundspeak is doing all it can to prevent off-line recording of lab cache finds ?. It seems the only way one can access lab caches anymore is through one of the smart phone apps. Diehard Windows (and GSAK) users like myself seem to have no way to access their results through geocaching.com, thus "copy & paste" becomes problematic. Through the app, one can find the completed "caches" and their locations, but there is no function to export, copy, or otherwise manipulate the results. Other than manually retyping the information, the only way I can imagine to get my desired results would be to (1) bring up the description information on my phone, (2) screen shot the image, (3) export the resultant .jpg file to Windows, (4) run it through an OCR program to convert it to text, (5) manually create the cache in GSAK, (6) copy & paste the text output of the OCR program into the location and description sections of the cache in GSAK, and finally (7) use the "create log" macro to enter my "find" log. Phew!!? On a brighter note, I did download the "create log" macro and used it to add logs to my previously downloaded lab cache finds. Worked great!
  3. Thanks for the suggestions. Will try this out when I get home.
  4. Sigh . . . If anyone knows any shortcuts to doing this, help would be appreciated.
  5. I did this once in the past, but don't remember how I did it.
  6. Not sure how you do this with Urwigo, but basically you need to add it to your Wherigo source file with a zmedia statement. An example from one of my own wherigos would be: zmediaSignal = Wherigo.ZMedia(cartCarlitoLoop) zmediaSignal.Name="Signal" zmediaSignal.Description="Signal The Frog" zmediaSignal.AltText="" zmediaSignal.Id="7cbd7233-96a4-4dd6-be34-7051581cdd01" zmediaSignal.Resources = { { Type = "jpg", Filename = "signal resize.jpg", Directives = {},}, } Once you have this, you can then reference the picture in the code where you need it with a .media statement.
  7. You can run through the playing of your cartridge using the emulator while sitting at your computer. You can't really use it in the field -- you will use your compiled cartridge on your smart phone or garmin for that function. The idea is to run through the logic while sitting at your desk. I would suggest you might want to download a cartridge from the "The Great List of Open Source Cartridges" topic above and run it through the emulator. The emulator doesn't do anything but respond to the events in the zones you have defined just as your smart phone would as you test it in the field. You just drag the little guy in the bubble you see in your screen shot around to the various zones and respond to the programmed events. Hope this has been at least a little help.
  8. Thanks for the update. iPhone app seems happy now. Cache has been submitted for review. Will send you a link when it is published.
  9. I don't see that the file attachment worked. I will send it via email as a backup -- actually I will send the entire .lua file.
  10. Can you reproduce this on the emulator? I have not had a chance to play it in the field after I removed the iOS-specific code. It's also possible your question's type is wrong. The accepted types are case-sensitive and are "OA" or "MC", with multiple choice being the default if it can't understand which type you chose. I'll admit in retrospect it was a dumb thing for me to make it default to multiple choice if it couldn't understand the type you gave it. (I have updated the source code to change this around.) Perhaps it should have thrown an error or something. This makes me wonder if the game over message was left out of the question group when it was defined. It could have been the media, but I think it's the message. If you'd like to send me the block of code you're using to define your questions, I'm pretty sure I might see the issue there. My first thought was that the type was wrong -- maybe I hosed it up when I was working on it -- but I verified that they seemed to be correct. I am using most of the questions from your code -- I added a few which would make sense for local cachers and deleted some that were specific for North Carolina. The problem, IIRC, were all with questions that I did not change. I did not edit anything other than the questions themselves and the options/answers. It seemed to be something like a buffer not being cleared, since the incorrect options were from a previously asked question. I ran the cartridge on the webwigo emulator several times without errors although I could not get to the end of the game due to your demo mode checks. I am attaching the entire questions section of the code. Thanks for any suggestions.
  11. Got my first chance to run the cartridge in the field on my iPhone app (Groundspeak version 340). For the most part it worked, but I had some issues with some of the questions. It seemed to happen mostly when I had missed a previous question. If the next question (another zone/category) was be a "fill in the blank" then, instead of allowing a typed input it would display the multiple choice options from the previous question, or, if the current question was a multiple choice, the choices from the previous question would be displayed. This also happened on the WhereYouGo app on an Android I was running in parallel, however, it turned out to be too cold to try and run both at the same time, so I turned off the Android. The first time I ran it, I ended up dying due to the above issues. After it gave me the Failure message, it threw a LUA error -- I don't remember exactly the error message, but it said something like it could not point to "nil". The second time I ran it, the issues cropped up again, but I managed to get enough pie pieces to finish the game. Next time I test I will take a few screen shots to assist in troubleshooting. Any other suggestions for testing like turning on logging? Not sure I know how to do that outside of Urwigo. Thanks again for the opportunity to use this cartridge.
  12. A quick question on syntax. I note in your questions in the source that some questions are enclosed in [[ . . . ]] while most are just quoted text " . . . ". Upon closer examination it seems that the questions in brackets contain internally quoted text. Any other significance or ramifications to these difference?
  13. The .gwz file is the zipped package that contains the source code and media. Just go to one of the Wherigos and look for the "download source" link (in the left column at the Wherigo.com site). Ranger Fox: Thanks for the code. I have my own idea for subject matter. Should I be successful in the project development, I will give you the credit you justly deserve and send a link.
  14. That is sad -- somewhat defeats the purpose of making a cartridge "open source".
  15. BTW, are you still looking for questions and/or categories? I can probably come up with a few. I assume you rather not post them in this public forum, looking forward to publishing the caches.
  16. I like it -- tried out both versions in webwigo. Gives me ideas for similar caches. Can't wait to see the source code to see how you handle the array of questions.
  17. I have been looking at some "open source" Wherigo cartridges for inspiration and instruction. Unfortunately it seems that most cartridges which have been built with Urwigo (with a _cartridge.lua file) do not want to import into Urwigo (generating the above error), and I can't "open" them in Urwigo since they do not include the .urwigo file in the .gwz. Any way around this issue? Or am I just not doing something right?
  18. You nailed it! Found the setting in Windows Display and changed it from what Bill Gates recommends (125%) to 100%. Now it looks the way it should.
  19. I have an issue with the Urwigo emulator (or the Groundspeak emulator in Urwigo -- don't know what the relationship is). On my Windows 7 desktop it seems to work OK, but on my new Windows 10 laptop, the "tasks" on the main menu does not appear. Anybody else seen that issue?
  20. A simple question on uploading/listing/moving/linking Whereigos between Wherigo.com and whereigofoundation.com. It sounds like all I need to do in order to move a cartridge currently listed on Wherigo.com would be to upload the .gwz file to this site and change the link on the geocache listing to point to this site instead of Wherigo.com. Is that all there is? How about the original cartridge on Wherigo.com? Leave it? Delete it? Thanks for your efforts on this project.
  21. Any progress on any front with this effort? Looking forward to new things.
  22. Just played/completed my first Wherigo cache in Hawaii using my iPhone. I discovered, almost by accident, that there was a Wherigo player for the iPhone. I just logged into the website at home to find out a little more about Wherigo. According to the website (still listed as a "beta"), one cannot play Wherigo on the iPhone. I thought that strange until I noted that the last update to the site was 5/28/2008 -- five years ago! That is almost a century ago in computer years. It gives the impression to a newbie that Wherigo is a defunct product that might have been a good idea, but which has been abandoned my developers/support personnel. I poked around and discovered the forum link. Lo and behold, it seems that people are actually using the product. At least there are posts that were made this year. Anybody have the ear of a Groundspeak lackey? An update to the website might spread the use of Wherigo to the general populace of smartphone-carrying cachers.
  23. ZenGuru

    Tapatalk

    Just one more vote for Tapatalk -- it would make life so much easier
  24. I have a Garmin Nuvi 265WT with an SD card slot. Is it possible to use an SD card in this slot for geocaches (e.g. in a .gpx file) or POIs? I can use GSAK and/or MapSource to transfer caches into the device as Favorites (where I believe they end up in the "Garmin\GPX\Current.gpx" file) or I can use a GSAK macro to send them as POI's, but this goes to the main storage, not the SD card. It would be nice to be able to load files onto different cards and swap them in as necessary rather than saving/wiping/reloading with MapSource every time I want to add and/or delete geocaches. Any help would be appreciated. Thanks.
  25. I think I found the problem. You have to edit the properties of the bug and select the "Collectible" radio button. This selection adds an action to the Inventory page of "move to collection" for the bug edited. I had registered all the bugs, but had not selected this option. I was confused, I guess, thinking that making a bug "collectible" meant that it would be collectible for others (i.e., so that others could grab it for their own collections). Your reply pointed me in the right direction. Thanks.
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