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Vooruit!

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Everything posted by Vooruit!

  1. This one: https://www.geocaching.com/souvenir/?guid=d591a4a7-c2d3-491d-bfcf-5bdb2df826c5
  2. Just hoping the maintainer of webwigo.net is reading this. Can Webwigo.net be updated with the latest version? The current one still uses Google Maps, and that hasn't worked for some time now. The latest version has Bing and OSM.
  3. Btw, you can avoid armchair solvers by using some information at the start zone, have the player enter it when starting the cartridge, and use it to set the cache zone's coordinates runtime.
  4. I've never really used Earwigo, but I think I can still help you out. I've created a reverse Wherigo myself, and it basically comes down to: - (in my case) a start zone. I have no need for a 'generic' reverse Wherigo, I just create different cartridges when I need more instances. - a cache zone, which is hidden, naturally. - a variable in which you keep count of the number of attempts (only needed if you want to restrict the player in the number of attempts). - an item 'Compass', which you can put in the player's inventory at the start. - a command to use the Compass (which shows the distance to the cache zone). Increase the mentioned variable if needed, and disable the command when you want a limit. I use this Lua expression to calculate the distance: math.floor(zoneGeocache.CurrentDistance("m")). Replace zoneGeocache with the identifier you gave the cache zone. - if you are near the geocache zone, I show a message with an additional hint. Let me know if this works for you.
  5. Having cached for 8 years, and having found around 6000 caches, I think in only 2 instances a nano was actually the best (also meaning the most fun) option. One was a cache called 'Pure frustration': a tree just FULL (100+) of holes. The other I found just last week: an abandoned house, with a doorbell that was actually a nano. Absolutely brilliantly hidden. In mostly all other cases, there simply shouldn't have been a cache at all at that location.
  6. There are many library caches in the Netherlands as well. Guess the library staff is just all to happy to accommodate, just to get people near to books. And right they are...
  7. I've done more than 50 so far. I agree with @JL_HSTRE that some virtual rewards are wasted, or at least, there hasn't been put any real work into them. I mean, man: if I would have received one, I'll definitely make sure it's one virtual you will remember! However, the good ones outnumber the boring ones, luckily.
  8. In case of emergency, there's always Project GC. At least you can grab coordinates of traditionals.
  9. .. and of course, I was *just* editing a new cache listing...
  10. Dutch CO here. I was surprised to learn that my part of the cache can be done by information available online. That was not foreseen by any of us COs. Still, I can live with it, as long as the majority of the logs will be of cachers that actually formed a team. Of course, the coordinate will be out in the open eventually, that's how it goes here in the Netherlands.
  11. This website provides a nice list of all 'available' souvenirs.
  12. Urwigo just works so well for me. I would give it a try, and feel free to post if you're stuck.
  13. So in the guidelines for augmented reality caches it says: But, whaddayaknow, 8 out of 10 lab caches of (of all events!) Going APE 2018 (GC7HJBN) are a Metaverse experience. I guess it really is just that: a suggestion.
  14. Logbooks for events are optional (I never provide one at my own events), so I don't think that's why the minimum event time is 30 minutes. Otherwise, it is a sane guideline, to avoid 5 minutes' microevents or things like that.
  15. Well, looks like there's no team this time. Maybe tomorrow another shot?
  16. They're way too corny for my taste, no way I'll add them to my AR caches anyway.
  17. In that case, I would like to form a new team! How about 17:00 GMT+1? I'm from the Netherlands btw.
  18. That page has a link to some Signal the Frog clipart. Didn't notice that before.
  19. I don't quite understand how this cache works. Every team member clicks, and then? The coordinates of the cache pop up?
  20. Man, some scary stuff in this topic. Not much to add, only that my scariest moment came after placing a cache in a tree, and the ladder started to 'dance' while descending. I was only 3 meters up, but still... phew!
  21. My basic rule that has never let me down: just check the favorite points count before going for one of these. Here in the Netherlands, there's not a whole lot of wilderness, so placing a costly cache in your frontyard could be a thought-out thing to do. That said, there are those who hide a film cannister or petling in their yard, and make it tricky to find them as well. Those caches make for exactly 0% fun.
  22. Looks like a experience without a location added to it, which results in quite a pointless user experience imo. Surprised the guidelines allow for it.
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