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jonny65

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Everything posted by jonny65

  1. Oh I have meant you make a small sample cartridge only with the "problem part". I think all of the items have the same procedure (pic up, sell). I have not read exactly your post above, where you wrote ONLY the android has problems and not always but sometimes. This is very difficult. Would be "better" an error always occurs. Because of this, you must try some things. Create a small sample with the issue that doesn't work - remove the showobjectdetails command - remove the save game command (better save after exiting a zone, not after every click) - use inputs instead of 2 or 3 nested message boxes - place the commands in other order, not in the onclicked event of the message box, but before I have heard from a programmer, that sometimes (on iphone) commands will be skipped, if they are in the onlcicked These are some things, which you can try and test, whether it better works. Only change 1 thing, test it and so on.
  2. It would be a thing of 1 minute to find the problem and bugfix it, if you would post an urwigo source. The GC builder is too confuse (for me)
  3. Perhaps you have uploaded the wrong file ? You must upload a package which contains all the media files for the cartridge and of course the lua file itself. The file has the suffix GWZ
  4. Its up to the programmer to prevent crashes and do it with some known workarounds. Ok, a lot of experience is necessary to make a cartridge really stable, but it is possible. So don't give up, Wherigo is the most awesome kind of cache and the number of cartridges are permanently growing up.
  5. The GWS file is the saved game and not automatically contains the "Cartridge finished flag". Maybe the owner has forgotten this. But if you have received a completion code only enter the first 15 chars, not the whole one. For example you receive GEZDAMJQHE3DQMBQGA then enter GEZDAMJQHE3DQMB to unlock on Wherigo.com
  6. Really ? Thats strange. When you connect the oregon to the computer with an usb cable, you have a new removable drive. In the root there is a directory "Wherigo" in which the cartidges are stored. In these directory there are 2 folders "Logs" and "Saves". In "Saves" there are all saved games and the logs too. Are there only .sav files or perhaps nothing ? Really strange. Or prolong the intervall of the timer, for example not each 1 second but 3 seconds.
  7. Hi Bob, Look in both of the logfiles located \Wherigo\Logs\WherigoLog.log and \Wherigo\Saves\[Cartridgename].gwl Often there are informative issues.
  8. jonny65

    10 zone "rule"

    You forget the player himself. For example he waits for a message, when he is entering a zone. The device (oregon) is extremly slow, because 10 zones are active. He clicks on a task or item or whatever to see what he has to do now. In meantime the "buffered" message comes up and disappears immediately. Or some other action is skipped or the Wherigo crashes. Funny in that case, that a lot of Wherigo programmers simply say "Wherigo is in alpha and very labile". In most cases they could prevent most of crashes by canny programming and some worarounds too. I never have more than 5 active zones. It also depends how many points the zones have as charlenni said. Maybe totally 2 or 3 are the maximum, if the zone has 10,20 or more points. Best way is to try it out. Switch 10 zones active, make an outdoor test (with the slowest device >oregon) and click often and quickly on items, tasks, commands in items, go back to main menu and so on. I'm doing this again and again on my cartridges, till they are fast enough.
  9. What do you want to know ?
  10. Again a hardcore programmer I think the name of the task causes this error. Don't use white spaces or too long names. I always place items and characters in the zones at the beginning. There is rarely a reason to use a move. For example if there is figure "who goes with you". Then you have to move it from one zone to another. Or you use a couple of figures and place them in a couple of zones. This seems to be the better way, because each of the figures can have their own dialoges. Otherwise you must ask for something like : if ZoneA contains Player message "Welcome in ZoneA" if ZoneB contains Player message "Welcome in ZoneB" ...
  11. But then it should return the wrong command too, if there are only 5 commands
  12. I'm very convinced that this is a problem only with the app. On garmin or android I've never have heard about a problem. Only from people with iPhone and this, as I say, rarely.
  13. The issue with the wrong order is a known problem, but not sooooo important. It occurs always too, if 1 command hides another one and vice versa. But that Command3 shows "I am Command 5" is very fatally. And does it depends on player version or the device too ? But this doesn't matter, I never will use items with 6 commands (unvisble included)in future, respectively I will split my "Setup/Info/Help" item.
  14. Very interesting ! I've never seen it but heard about it. A player reports to me, that some commands of an item were jumbled. And this item has 8 commands. Besides it would be important to know whether it depends too, if the commands are visible or invisible or both. And : It seems this is happening only sometimes. Not possible to reproduce it at any time. A workaround as a prevention would be never to use items and characters with more than 6 commands, visble or not. In most cases it is possible to partition the commands on 2 items. I have an item "Setup/Info/Help" with 8 commands and I think I will make 2 : "Setup" (3 commands) and "Info/Help" (5 commands) Anyone who can test this on an iPhone (4 & 5) ? Simply create an item with 8 commands. First all of them set to visible, then hide 3 or 4 of them or toggle it.
  15. Do you mean 2 or more compares and then going on dependig on the value ? if count>10 and count<=20 then ... if count>20 and count<=30 then ... if count>30 then ... If it is so, you can use this as a function and call it everytimes the player gets 1 or more points.
  16. Oh a lua file, do you use the GC Builder ? Sorry, too complex for me and it surely takes 10 minutes Better 1 minute in urwigo and I hope this helps nevertheless
  17. No, I don't have such a problem, I only want to say or ask, whether its possible to get such an error. Whether the program doesn't work in order Step1-Step2-Step3 and so on, but Step2-Step3-Step1 ... This would be fatal. It sounds so, as you say. Maybe I have missunderstood ...
  18. Woaw, this means it would be possible that dependences don't work ?!? 1.Statement : set A=5 (initial value was 0) 2.Statement : message A Then in the messagebox comes "0" Perhaps, why not, steps could be skipped. This could explain this issue. What kind of update do you mean ? WhereYouGo ? Other Apps ? iOS ?
  19. Better set only 5 zones to active...7 is absolutely the maximum (at that point, it nearly "begins" to crash). The oregon works slow enough with only 5 zones active. 1 zone active, 1 inactive is simple to solve with "onexit set zoneA=false zoneB=true" and so on , if you have a straight way to go. Much more difficult if there are zones in unorganized order.
  20. On my main pc there is a path with urwigo.exe init : C:\Users\jonny\AppData\Local\Apps\2.0\7EXH23PE.ZCR\OMW09MK2.X56\urwi..tion_fb346ba55b75f914_0001.000c_645db70deba4bb51 Very confuse, but yours is similiar I already have copied the whole directory to another pc of course WITHOUT installing and it works ! Only if I doubleclick an *.urwigo file nothing happens. But thats clear, there is no link/registry entry. I would say its better to contact "yourself", the urwigo author, I don't know what else you can do. And I never had heard about these problem from anyone
  21. In that case it doesn't matter whether the cartridge is compiled for ppc or garmin. The only thing which differs is that the sounds don't work if the "wrong version" is used. Dependig on what you use, either mp3 oder fdl will be compiled in the cartridge. Ok, successfully found 1 error and 1 "NoGo". 1) Some pictures are having a wrong name, LogBookImage.jpg instead of Log Book Image.jpg. Of course this doesn't work. After I renamed some pics, it worked, ok no problem. 2) On Garmin devices NEVER use more than 6 or 7 zones active at the SAME time. After starting the stopwatch 15 (!) zones became active and the oregon has crashed after a few seconds. So I have disabled 10 of your zones and started again. Then it works as expected, the item description was updated, I saw the countdown running. Improvement 1 : if IsGarmin=true directly switch to the stopwatch with "ShowObjectDetails Stopwatch". Important : You have defined 3 stopwatch items with the same name, take the right one Improvement 2 : I like the idea of showing pics of a location and the player must go there. But more diversified I would find that some of the objects are in a larger zone, so the player must look/search for the water dishes in a narrow surrounding "Look for the water dish in the near of ...". Combined with some mysterys "Find the water dish, which year date do you see on it ?" I have made the experience that nearly all of the players want to have some active elements in the game. Such as searching real things, solve little mysterys, look for something, answer questions and so on. Going from one point to another without doing something, can be interesting too, but I would miss "some action" Addition : I have seen cartridges, where always only 5 zones are active and depending of the players location the active zones change. But not any 5 zones, but the 5 nearest (!) zones are active. I don't have use this in my games, but I think a LUA function is necessary. Only working with onProximity events are not enough (perhaps if you only have less zones). At the same time as 1 zone becomes activ another zone must become inactiv and so on. Faaaaaaaaaaaaaaaaaaaaaaaaaaar away and a long trip to drink something
  22. I can't compile, a lot of pictures are missing. In urwigo its impossible to compile if the project contains errors.
  23. Yes you must give an information in a message box such as "Please goto the stopwatch in your inventory to see the countdown running..." If it works on smartphones then only pop up the message if the current device of the player is a garmin. Set IsGarmin = false if EnvironmentPlatform="Vendor 1 ARM9" then IsGarmin=true
  24. Ups, I NEVER have compiled online (out of urwigo) in hundreds and hundreds of compilations. There must be something wrong on your system. Installation of urwigo or internet connection (proxy, firewall...)
  25. It works as expected. After starting the watch the time stands still in main menu. In item menu the countdown works. When going back to main menu the last time which I have read in the item menu now will be displayed in main menu, but of course it stands still again. Look the snapshots attached. .........
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