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Master Mariner

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Everything posted by Master Mariner

  1. Is this just for you "boffins" that do hand coding or is there a place for the "code challenged" like myself? I use a builder and if I cannot do something from the builder I don't bother.
  2. What is a "screener"? It's not an expression I have come across before.
  3. .... cuz it's Groundspeak. Fixing the bug would involve work on the Wherigo project. Although Jeremy has said GC isn't stopping the project he certainly hasn't put his money where his mouth is. I have certainly had logs on some of my Wherigos this year (see here and here) and in December last year.
  4. Hmmm... This one is less than a year old and got through the system. Perhaps it was the craft mis-spelling of the pub's name that fooled the reviewers!!!! The reviewers appear to be consistent in their inconsistencies!!!
  5. I did the same as Tequila and renamed the extension to ZIP. I then extracted the contents to a folder and added the Urwigo file. It loaded in to Urwigo OK but there was an error looking for a media file "logo lexicon.jpg" or something like that. The error would not let me run this in the emulator.
  6. Tequila and Ranger Fox many thanks for your replies both of which make sense. I am intrigued by Ranger Fox's solution but have a question to ask and that is will all the participants be able to log on the Wherigo site, if they so wished and it is working, and how will the Unlock code be displayed to each of them? Obviously I do not want anyone to be able to show the cartridge as complete until all participants have done their bit and the cache is found. I think the best way to test this is find some volunteers in a series of countries and try it out. I guess that for testing purposes a zone could be created near each country's volunteer's home so they don't have to walk too far to trigger their action. I am in the UK, Tequila has volunteered for Canada, anyone else wanting to be an ambassador for their country?
  7. There are several caches that require collaboration amongst cachers when undertaking a worldwide multi. The usual format is for a cacher to find a cache in one country, that contains the co-ordinates for the next cahe, in another country. Eventually, the final co-ordinates are revealed, the cache found, the log signed and all members of the team log the find on-line. The question is would this be possible with a Wherigo with zones in different countries? I guess that the saved game would have to be passed on, from player to player, but would every member of the team be able to log the Wherigo. Can it be done? Any other comments regarding this concept would also be appreciated.
  8. Is your TomTom zoomed out far enough so that you can see them? If so, are you copying the bmp images across with the data? If you set-up a sound to play when you are within a pre-set range of a cache - does it make a sound? Just a few things for you to consider.
  9. I came across this site that is quite useful. The text is in English but the examples are/were in Dutch. I hope it is of some help.
  10. I have a Kindle 3G and can confirm that it has a browser that is accessed by pressing "Home" then "Menu" then selecting "Experimental" and then "Web Browser". It does appear to work with the GC web site. Whether I would take it caching is another matter and, if I did, would certainly use a jacket to protect it. As for it being a reading device - excellent! Hope that helps.
  11. I would hazard a guess that the distance shown in the bottom right picture is correct as the destination is on the Equator/Prime Meridian - or am I missing the point?
  12. Glad to hear that worked for you! With respect to the duplicated photos could that be due to the scripts you are running? Disable all your scripts and then enable them one by one until you see the problem. MM
  13. You do not say what browser you are using so I am assuming that it is Firefox. If that is the case, then try: 1. On the Firefox menu bar click on "Tools" 2. Then click on "Options" - the bottom item in the list on my PC 3. Select the "Content" tab 4. See if there is a check mark next to "Load images automatically" - if not click to put one in the box 5. if there is already a check mark against "Load images automatically" then click on the "Exceptions" button to the right of "Load images automatically" 6. If there are any entries then, I suggest, removing them all. 7. Go to a cache page and re-load it and see if the icons reappear. I can emulate what you are seeing by doing the blocking images from geocaching.com in the exceptions list with the check mark in place. If the check mark is missing then you do not see the maps or any other non-geocaching images - in fact no images at all! Hope this helps.
  14. I am by no means an expert! I used the Wherigo builder initially but changed to Urwigo - you can import a builder LUA file into Urwigo quite easily. I have not found a user manual for Urwigo but there does seem to be a fair bit of information around for the builder. If I had not used the builder and then imported the LUA file into Urwigo I do not think I would have stuck with it (Urwigo). At least, by importing, I was able to see how Urwigo puts a cartridge together. I have not tried Earwigo so cannot comment on it! Hope that helps.
  15. Ranger Fox/sTeamTraen Thanks to you both for your suggestions that have given me an insight into how this can be done. Looks like I will be doing a bit of extensive ferry riding and tunnel walking to do the testing. Today the Woolwich Ferry tomorrow the English Channel - joking of course! MM
  16. I had considered something along those lines. What I am trying to do is create a zone that is in the middle of a river and they have to enter it. That can be done by ferry so is not a problem. I then want to make that zone a "no-go" zone so that, if they get the ferry back, they have to go back and find another route. There is a foot tunnel, under the river, that will allow them to by-pass the "no-go" zone. That is what I want them to do as the GPS will lose its signal and pick it up again when they exit the tunnel. What I don't want is for someone to use the surface route to get back but avoid the "no-go" zone by turning off their GPS. I hope that makes sense of what I am trying to achieve. I'm not a Wherigo expert either, but could you use an altitude check? Others in this forum may be able to advise on how to do that technically, but its possible that it would be a way to detect where they really are... I don't know if that would work as the entrance to the foot tunnel is higher than the river level and the GPS would probably lose its signal as the tunnel was entered so any change in elevation would not be detected. Nice idea though!
  17. I had considered something along those lines. What I am trying to do is create a zone that is in the middle of a river and they have to enter it. That can be done by ferry so is not a problem. I then want to make that zone a "no-go" zone so that, if they get the ferry back, they have to go back and find another route. There is a foot tunnel, under the river, that will allow them to by-pass the "no-go" zone. That is what I want them to do as the GPS will lose its signal and pick it up again when they exit the tunnel. What I don't want is for someone to use the surface route to get back but avoid the "no-go" zone by turning off their GPS. I hope that makes sense of what I am trying to achieve.
  18. I am planning a Wherigo that has a "no-go" zone, ie the user has to pass the zone somehow. This can involve a long detour around it, find a way to pass it or, possibly turn off their GPS, whilst they walk across it. I don't mind the user using the long route or finding an alternative but think turning off the GPS is not on. The question is, can the Wherigo be checked to see if the user turned the GPS off to easily pass the "no-go" zone? If this is possible, how is it detected and how can the cartridge be reset so the user has to re-do the zone prior to the "no-go" zone. Thanks in advance.
  19. It all seems to be working OK now!!! I just (2020hrs GMT) uploaded a GWZ file created in Urwigo and I got an "Upload Complete" message. Edited to add: This was the GWZ file I was previously having problems with.
  20. We enjoyed doing this one on the Norfolk/Suffolk border. Easy parking, interesting church and castle and a cache a bit different to the norm. See my log and piccies! MM
  21. I successfully uploaded a GWZ file, created in Urwigo, on 4th November without a problem. I have just tried again with the same, unchanged GWZ file and I get the error messages. I too think that the problem lies with the web site.
  22. Hi Christopher The same problem is being discussed in this thread.
  23. I am experiencing the same problem as Chemruz. All was fine a few days ago.
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