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jgda

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Everything posted by jgda

  1. jgda

    URWIGO builder

    Dear All, a Guru knew what the problem was - therefore this has been resolved: you are using raw Distance values in comparison: "if d2 < d then" this works in new versions of the openwig core, but the version in WhereYouGo probably doesn't have this yet -- and unfortunately the development of WhereYouGo is stopped, so i can't say when this is fixed in there. to work around the problem, you have to use the converted values, for example: "if d2(units) < d(units) then" Many thanks to the guy - he knows when he is also reading this. Many thanks jGda
  2. jgda

    URWIGO builder

    Hi all, The idea is to keep all zones invisible but to tell the player that he is'living' on a grid. I tell the player in which grid his next target zone is. The function shown above loops over the complete grid and make the one active and visible where the player is located. This works perfectly in the emulator but unfortunately not in the device. Best wishes for the New Year Gotthard (jGda)
  3. jgda

    URWIGO builder

    Dear All, there is a nice little problem. I am using code to find a zone, where actually the player is -> and only afterwards make it active. It really works nice in the emulator but on the actual device there is no answer but a dump. Maybe one of you Gurus has an idea: Thanks in advance Gotthard (jGda) function Locator() local d2,b2 = Wherigo.VectorToPoint(Player.ObjectLocation, ZA1.OriginalPoint) local d = d2 local z = ZA1 local Target = ZHQ local T2 = ZHQ local T3 = ZHQ d2,b2 = Wherigo.VectorToPoint(Player.ObjectLocation, ZA2.OriginalPoint) -- print("Distance from zone = " .. d(units)) -- print("Distance2 from zone = " .. d2(units)) if d2 < d then d = d2 z = ZA2 The following occurs and points to: if d2 < d then RuntimeException: __lt not defined for operand
  4. jgda

    URWIGO builder

    Sorry, to post a newie question, but I am building with PNG files as images (right now)... Do I have to change this (I have no iPhone to test...) Best regards, Gotthard (jGda) P.S. Just found the answer as well in the post mentioned above -> PNG will work everywhere...
  5. jgda

    URWIGO builder

    Yes it works - Thanks Gotthard
  6. jgda

    URWIGO builder

    I do not believe it - the change from an input (true / false) to a choice - did the trick. Thanks for the efforts Gotthard
  7. jgda

    URWIGO builder

    Now I change the code a little bit - but it does not do any good - the message is only displayed after the next message... Please help Gotthard
  8. jgda

    URWIGO builder

    Hi, The idea is having two players playing the cartridge at the same time. So I give some instructions and display information. The player has to acknowledge by yes or no. Depending on the time there is a reaction. I cannot get the message of the second if to trigger reliably. Basically it shows on the next message I display Any help would be appreciated Gotthard
  9. Hi, am also using Urwigo, does this work in this builder I am having troubles getting the screen sequencing right: introduction text question if yes another question if yes messages else action can you help? Best regards, Gotthard (jGda)
  10. jgda

    URWIGO builder

    Dear wizards, I got over my little problem and now the next emerges. When trying to display some text and then an entry it does not work as expected What am i doing wrong as the dialogs do not come in sequence: I'll attach a pdf with my code: An item with a command.pdf Thanks for an answer: Gotthard (jGda)
  11. Dear all, Being from Europe I might be a little off... Is 'benchmarking' restricted to the U.S.? We are planning a trip to Canada and are wondering whether we could add one benchmark there to our geocaching experience... Best regards, Gotthard (jGda)
  12. jgda

    URWIGO builder

    Dear wizards, maybe different - I have zones in a grid (all inactive because there seems to be a limit on the active ones) and I want to know, in which zone the player is? Is there code for this? Thanks for the effort to answer! Best regards, Gotthard
  13. jgda

    URWIGO builder

    Dear wizards, I am trying to program a Wherigo (obviously) and I try to find out where the player is: - not within a zone but absolutely - either his coords - or as distance to 3 points (zones?) Can U help me? Best regards, jGda
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