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Tjappie W & JoJo

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Everything posted by Tjappie W & JoJo

  1. I've done some editing on the time and date script. In combination with the Dutch Wheater Institute (times of sunrise and sunset) i've made a script for each month of the year. I'm using GMT time including DST. In the attachment you'll see the script for januari, cause the times of sunset en sunrise in februari and the other months are different. Also end march the DST starts and it ends in october. Tequila, thanks for the month-script. Tjappie W (NL)
  2. Why so restrictive? I can go night caching at 5pm in December, but I can "cheat" and do your cartridge in perfect daylight at 9pm in June. So you probably need to do a bit more programming involving using the month as well. Or, you could lighten up on the whole "blocking" thing, unless there's a cash reward that you need to protect. We'll if you wanna cheat, why is there emulator en simulatorprotection in Urwigo...... I thougd i was a little creative..... Tjappie W
  3. here are 2, i've edit it a little bit....it didn't work we'll with midnight hour, now it does. The cartridge won't start before 20.00u and after 7.00u Tjappie W
  4. Caveat: Use GMT to do your calculations. Otherwise, people can bypass your tests by changing the time zone in the GPS. This script is using the time of the GPS??? And i can't edit the time in my gps, the time is set by a gps connection.......
  5. Caveat: Use GMT to do your calculations. Otherwise, people can bypass your tests by changing the time zone in the GPS. This script is using the time of the GPS??? And i can't edit the time in my gps, the time is set by a gps connection.......
  6. Hello, I'm building a cartridge for a nightcache. Does someone have a userscript so I can block the cartridge between 07.00 am and 08.00 pm (for example)??? I found some scripts about time but don't know how to insert it in Urwigo Greetz Tjappie W Netherlands FOUND IT: I've used (a part of) the script (date/time) of me2d09 en editet a little bit and it worked (see attachment)
  7. Thanks a lot!!! It works. I didn't understood wat went going wrong....no I do!!!! Only 11 puzzles/riddles to go This is why more people should build Wherigo's it is that simple
  8. Hello all, first of all sorry for my bad english I'm using Urwigo for 2 weeks now to build a cartridge and it works really great but....... When the player enters a zone he'll get a puzzle/riddle (item to player, get input). If the answer he gives is wrong he get a message and the firts hint. So there is a possibility to give a answer again (item commands). If he answers wrong again he'll get a second hint a possibility to give a anwser again. It continues till 3 hints. If the player's answer is wrong again the puzzle/riddle will disapeare. When I try the cartridge in the emulator i'll get the first hint and second hint. After that he'll stays showing the second again and again and again. So I won't get the 3 hint and the puzzel won't disapeare after the 4th wrong answer. The script i'm using is the attachment. I'll someone could help me, Thnx Edit: Wrong attachment
  9. Hello there, This is realy a great program. I've tried to build a Wherigo with the wherigobuilder bat that was hard to do. Now i've tried it whit Urwigo and it's great and easy. Thanx to YourSelf and the testers. Greetz Tjappie W (Holland)
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